I've done a bit of searching around, but haven't really found anything that might help me solve this problem. I recently switched my canvas images to vectors, which has worked great on everything but Chrome for Android (tested on 30+). Specifically in this example of using EaselJS for all of my canvas stuff.
UPDATE: http://jsfiddle.net/mcfarljw/hnMLU/ Check out this fiddle on your mobile with Chrome to see the problem.
Is there anything I can do to have it smooth things out?
//check fiddle for live code
var stage = new createjs.Stage("demo");
var stroke = new createjs.Shape();
stage.addChild(stroke);
stage.update();
I'm pretty sure its discussed over here:
https://code.google.com/p/chromium/issues/detail?id=285066
They've disabled anti aliasing in Chrome Android but decided a few hours ago to revert the change. So all you can do is wait for the Fix...
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