Summary: This question deals with the improvement of an algorithm for the computation of linear regression.
I have a 3D (dlMAT
) array representing monochrome photographs of the same scene taken at different exposure times (the vector IT
) . Mathematically, every vector along the 3rd dimension of dlMAT
represents a separate linear regression problem that needs to be solved. The equation whose coefficients need to be estimated is of the form:
DL = R*IT^P
, whereDL
andIT
are obtained experimentally andR
andP
must be estimated.
The above equation can be transformed into a simple linear model after applying a logarithm:
log(DL) = log(R) + P*log(IT) => y = a + b*x
Presented below is the most "naive" way to solve this system of equations, which essentially involves iterating over all "3rd dimension vectors" and fitting a polynomial of order 1
to (IT,DL(ind1,ind2,:)
:
%// Define some nominal values:
R = 0.3;
IT = 600:600:3000;
P = 0.97;
%// Impose some believable spatial variations:
pMAT = 0.01*randn(3)+P;
rMAT = 0.1*randn(3)+R;
%// Generate "fake" observation data:
dlMAT = bsxfun(@times,rMAT,bsxfun(@power,permute(IT,[3,1,2]),pMAT));
%// Regression:
sol = cell(size(rMAT)); %// preallocation
for ind1 = 1:size(dlMAT,1)
for ind2 = 1:size(dlMAT,2)
sol{ind1,ind2} = polyfit(log(IT(:)),log(squeeze(dlMAT(ind1,ind2,:))),1);
end
end
fittedP = cellfun(@(x)x(1),sol); %// Estimate of pMAT
fittedR = cellfun(@(x)exp(x(2)),sol); %// Estimate of rMAT
The above approach seems like a good candidate for vectorization, since it does not utilize MATLAB's main strength that is MATrix operations. For this reason, it does not scale very well and takes much longer to execute than I think it should.
There exist alternative ways to perform this computation based on matrix division, as demonstrated here and here, which involve something like this:
sol = [ones(size(x)),log(x)]\log(y);
That is, appending a vector of 1
s to the observations, followed by mldivide
to solve the equation system.
The main challenge I'm facing is how to adapt my data to the algorithm (or vice versa).
Question #1: How can the matrix-division-based solution be extended to solve the problem presented above (and potentially replace the loops I am using)?
Question #2 (bonus): What is the principle behind this matrix-division-based solution?
The secret ingredient behind the solution that includes matrix division is the Vandermonde matrix. The question discusses a linear problem (linear regression), and those can always be formulated as a matrix problem, which \
(mldivide
) can solve in a mean-square error sense‡. Such an algorithm, solving a similar problem, is demonstrated and explained in this answer.
Below is benchmarking code that compares the original solution with two alternatives suggested in chat1, 2 :
function regressionBenchmark(numEl)
clc
if nargin<1, numEl=10; end
%// Define some nominal values:
R = 5;
IT = 600:600:3000;
P = 0.97;
%// Impose some believable spatial variations:
pMAT = 0.01*randn(numEl)+P;
rMAT = 0.1*randn(numEl)+R;
%// Generate "fake" measurement data using the relation "DL = R*IT.^P"
dlMAT = bsxfun(@times,rMAT,bsxfun(@power,permute(IT,[3,1,2]),pMAT));
%% // Method1: loops + polyval
disp('-------------------------------Method 1: loops + polyval')
tic; [fR,fP] = method1(IT,dlMAT); toc;
fprintf(1,'Regression performance:\nR: %d\nP: %d\n',norm(fR-rMAT,1),norm(fP-pMAT,1));
%% // Method2: loops + Vandermonde
disp('-------------------------------Method 2: loops + Vandermonde')
tic; [fR,fP] = method2(IT,dlMAT); toc;
fprintf(1,'Regression performance:\nR: %d\nP: %d\n',norm(fR-rMAT,1),norm(fP-pMAT,1));
%% // Method3: vectorized Vandermonde
disp('-------------------------------Method 3: vectorized Vandermonde')
tic; [fR,fP] = method3(IT,dlMAT); toc;
fprintf(1,'Regression performance:\nR: %d\nP: %d\n',norm(fR-rMAT,1),norm(fP-pMAT,1));
function [fittedR,fittedP] = method1(IT,dlMAT)
sol = cell(size(dlMAT,1),size(dlMAT,2));
for ind1 = 1:size(dlMAT,1)
for ind2 = 1:size(dlMAT,2)
sol{ind1,ind2} = polyfit(log(IT(:)),log(squeeze(dlMAT(ind1,ind2,:))),1);
end
end
fittedR = cellfun(@(x)exp(x(2)),sol);
fittedP = cellfun(@(x)x(1),sol);
function [fittedR,fittedP] = method2(IT,dlMAT)
sol = cell(size(dlMAT,1),size(dlMAT,2));
for ind1 = 1:size(dlMAT,1)
for ind2 = 1:size(dlMAT,2)
sol{ind1,ind2} = flipud([ones(numel(IT),1) log(IT(:))]\log(squeeze(dlMAT(ind1,ind2,:)))).'; %'
end
end
fittedR = cellfun(@(x)exp(x(2)),sol);
fittedP = cellfun(@(x)x(1),sol);
function [fittedR,fittedP] = method3(IT,dlMAT)
N = 1; %// Degree of polynomial
VM = bsxfun(@power, log(IT(:)), 0:N); %// Vandermonde matrix
result = fliplr((VM\log(reshape(dlMAT,[],size(dlMAT,3)).')).');
%// Compressed version:
%// result = fliplr(([ones(numel(IT),1) log(IT(:))]\log(reshape(dlMAT,[],size(dlMAT,3)).')).');
fittedR = exp(real(reshape(result(:,2),size(dlMAT,1),size(dlMAT,2))));
fittedP = real(reshape(result(:,1),size(dlMAT,1),size(dlMAT,2)));
The reason why method 2 can be vectorized into method 3 is essentially that matrix multiplication can be separated by the columns of the second matrix. If A*B
produces matrix X
, then by definition A*B(:,n)
gives X(:,n)
for any n
. Moving A
to the right-hand side with mldivide
, this means that the divisions A\X(:,n)
can be done in one go for all n
with A\X
. The same holds for an overdetermined system (linear regression problem), in which there is no exact solution in general, and mldivide
finds the matrix that minimizes the mean-square error. In this case too, the operations A\X(:,n)
(method 2) can be done in one go for all n
with A\X
(method 3).
The implications of improving the algorithm when increasing the size of dlMAT
can be seen below:
For the case of 500*500
(or 2.5E5
) elements, the speedup from Method 1
to Method 3
is about x3500!
It is also interesting to observe the output of profile
(here, for the case of 500*500):
From the above it is seen that rearranging the elements via squeeze
and flipud
takes up about half (!) of the runtime of Method 2
. It is also seen that some time is lost on the conversion of the solution from cells to matrices.
Since the 3rd solution avoids all of these pitfalls, as well as the loops altogether (which mostly means re-evaluation of the script on every iteration) - it unsurprisingly results in a considerable speedup.
Method 3
in favor of the "explicit" version. For this reason it was not included in the comparison.Method 3
were gpuArray
-ed. This did not provide improved performance (and even somewhat degradaed them), possibly due to wrong implementation, or the overhead associated with copying matrices back and forth between RAM and VRAM.If you love us? You can donate to us via Paypal or buy me a coffee so we can maintain and grow! Thank you!
Donate Us With