I created a simple UWP application with no code, just XAML.
<Grid>
<maps:MapControl/>
</Grid>
If I zoom in to about US state level, the application will crash with an unhandled exception.
The event viewer Application Log shows:
Faulting module name: ucrtbase.dll, version: 10.0.19041.546, time stamp: 0x43cbc11d
Exception code: 0xc0000409
I'm running on Windows 10 Version 20H2 (OS Build 19042.630).
How can I fix or diagnose this crash further?
I was able to capture the call stack at the time of the crash:
ucrtbase.dll!abort() Unknown
ucrtbase.dll!terminate() Unknown
ucrtbase.dll!__crt_state_management::wrapped_invoke<void (*)(void),void>(void (*)(void)) Unknown
BingMaps.dll!MapControl::DetailTextureSource::beginGetTexture(class MapControl::TileFrameKey const &,class std::shared_ptr<class Pal::AsyncOperationImplementation<class MapControl::Versioned<class std::shared_ptr<class Engine::Texture> >,class std::shared_ptr<class Pal::UntypedAsyncOperation> > > const &,class std::shared_ptr<class MapControl::TileImage>,class Math::TileId const &) Unknown
BingMaps.dll!MapControl::DetailTextureSource::childOperationCompleted(class MapControl::TileFrameKey const &,class std::shared_ptr<class Pal::AsyncOperationImplementation<class MapControl::Versioned<class std::shared_ptr<class Engine::Texture> >,class std::shared_ptr<class Pal::UntypedAsyncOperation> > >,class Math::TileId,class Pal::AsyncOperation<class std::shared_ptr<class MapControl::TileImage> > const &) Unknown
BingMaps.dll!std::_Func_impl_no_alloc<class std::_Binder<struct std::_Unforced,void ( MapControl::DetailTextureSource::*)(class MapControl::TileFrameKey const &,class std::shared_ptr<class Pal::AsyncOperationImplementation<class MapControl::Versioned<class std::shared_ptr<class Engine::Texture> >,class std::shared_ptr<class Pal::UntypedAsyncOperation> > >,class Math::TileId,class Pal::AsyncOperation<class std::shared_ptr<class MapControl::TileImage> > const &),class MapControl::DetailTextureSource *,class MapControl::TileFrameKey const &,class std::shared_ptr<class Pal::AsyncOperationImplementation<class MapControl::Versioned<class std::shared_ptr<class Engine::Texture> >,class std::shared_ptr<class Pal::UntypedAsyncOperation> > > &,class Math::TileId const &,struct std::_Ph<1> const &>,void,class Pal::AsyncOperation<class std::shared_ptr<class MapControl::TileImage> > &>::_Do_call(class Pal::AsyncOperation<class std::shared_ptr<class MapControl::TileImage> > &) Unknown
BingMaps.dll!Pal::AsyncOperation<struct Core::DummyType>::callbackFromBaseClass(void) Unknown
BingMaps.dll!Pal::UntypedAsyncOperation::tryComplete(class Core::StatusCode) Unknown
BingMaps.dll!Pal::UntypedAsyncOperation::setSucceededOrFailedInternal(class Core::StatusCode) Unknown
BingMaps.dll!MapControl::PipelineAsyncSource<class std::shared_ptr<class MapControl::TileImage>,class std::shared_ptr<class Pal::AsyncOperation<class MapControl::DownloadedResource> > >::process(class MapControl::TileFrameKey const &,class std::shared_ptr<class Pal::AsyncOperationImplementation<class std::shared_ptr<class MapControl::TileImage>,struct std::pair<class std::shared_ptr<class Pal::AsyncOperation<class MapControl::DownloadedResource> >,class std::shared_ptr<class Utility::PrioritizableTask> > > > const &,class std::shared_ptr<class Pal::UntypedAsyncOperationCancelList> const &) Unknown
BingMaps.dll!std::_Func_impl_no_alloc<class std::_Binder<struct std::_Unforced,void ( MapControl::PipelineAsyncSource<class MapControl::Versioned<class std::shared_ptr<class MapControl::GenericMesh<struct Engine::xyzFloat3uvShort2stShort2> > >,class std::shared_ptr<class Pal::AsyncOperation<class MapControl::DownloadedResource> > >::*)(class MapControl::TileFrameKey const &,class std::shared_ptr<class Pal::AsyncOperationImplementation<class MapControl::Versioned<class std::shared_ptr<class MapControl::GenericMesh<struct Engine::xyzFloat3uvShort2stShort2> > >,struct std::pair<class std::shared_ptr<class Pal::AsyncOperation<class MapControl::DownloadedResource> >,class std::shared_ptr<class Utility::PrioritizableTask> > > > const &,class std::shared_ptr<class Pal::UntypedAsyncOperationCancelList> const &),class MapControl::PipelineAsyncSource<class MapControl::Versioned<class std::shared_ptr<class MapControl::GenericMesh<struct Engine::xyzFloat3uvShort2stShort2> > >,class std::shared_ptr<class Pal::AsyncOperation<class Map Unknown
MapConfiguration.dll!Pal::Task::run(void) Unknown
MapConfiguration.dll!Utility::PrioritizedTaskQueue::executeNextTask(void) Unknown
MapConfiguration.dll!Pal::Task::run(void) Unknown
MapConfiguration.dll!Microsoft::WRL::Details::DelegateArgTraits<long (__cdecl ABI::Windows::System::Threading::IWorkItemHandler::*)(ABI::Windows::Foundation::IAsyncAction *)>::DelegateInvokeHelper<Microsoft::WRL::Implements<Microsoft::WRL::RuntimeClassFlags<2>,ABI::Windows::System::Threading::IWorkItemHandler,Microsoft::WRL::FtmBase>,<lambda_a2440968369958b092dc7b4a3993b234> &,-1,ABI::Windows::Foundation::IAsyncAction *>::Invoke() Unknown
threadpoolwinrt.dll!Windows::System::Threading::CThreadPoolWorkItem::CommonWorkCallback() Unknown
threadpoolwinrt.dll!Windows::System::Threading::CThreadPoolWorkItem::BatchedCallback() Unknown
ntdll.dll!TppWorkpExecuteCallback() Unknown
ntdll.dll!TppWorkerThread() Unknown
kernel32.dll!BaseThreadInitThunk() Unknown
ntdll.dll!RtlUserThreadStart() Unknown
The crash does not occur in Aerial mode:
<maps:MapControl Style="AerialWithRoads" />
From Microsoft support,
Upon investigation, the Bing Maps UWP control was inadvertently unable to handle a certain condition around the tiles. To mitigate this issue, our Product Group has initiated rolling back the change that impacted this experience. This issue should be beginning to resolve within the next hour, if not already.
One of the maps services was returning bad data. This has been mitigated and the control should be working normally now.
This is the support response I got from Microsoft:
Upon investigation, the Bing Maps UWP control was inadvertently unable to handle a certain condition around the tiles. To mitigate this issue, our Product Group has initiated rolling back the change that impacted this experience. This issue should be beginning to resolve within the next hour, if not already.
This issue is now resolved.
If you love us? You can donate to us via Paypal or buy me a coffee so we can maintain and grow! Thank you!
Donate Us With