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Using websockets in a Backbone.js app without Socket.io

I'm new to Backbone and I'm trying to build a Backbone app that graphs and maps data in real-time. I implemented a websocket following this example code. The problem is, I would like to use a more extensive data set than the example code, and if I understand the code, it is just creating one model -- a single array of points. I want a collection of models in which each model has latitude, longitude, and amount (just a numerical value).

How do I implement a websocket such that when my backend sends some JSON, my app creates a new model with those attributes? I've read on blogs about this that I need to override Backbone.sync and implement an event aggregator, but the only examples I've seen of this use socket.io. Socket.io is not an option because of the language/framework I'm using on backend. Moreover, eventually I'll be switching out the backend to another language that also isn't supported by socket.io, so I'd like to find a more general way to implement the websocket on the frontend that does not involve a library like socket.io.

like image 950
lk135 Avatar asked Jan 30 '13 18:01

lk135


2 Answers

I have found a solution to my own question that works. Again, I'm new to Backbone, so I'm not sure if this is the best way -- would be interested in feedback on whether this solution is following best practices. The code is based on this example by Andrew Cholakian. I kept some print statements in that are helpful when you run the code.

The code assumes your backend is sending JSON data in the form of {data: "{"lat": latitude, "long": longitude, "amt": amount}"}

// this function opens the websocket and will trigger add_point when
// a new message is received
Stream = function () {
    _.extend(this, Backbone.Events);
    var self = this;

    self.socket = new WebSocket("ws://" + document.domain + ":5000/websocket");
    console.log("Using a standard websocket");

    self.socket.onopen = function(e) {
        self.trigger('open', e);
        console.log('socket opened');
    };

    self.socket.onerror = function(e) {
        self.trigger('error', e);
    };

    self.socket.onmessage = function(e) {
        self.trigger('message', e);
        self.trigger('data', e.data);
        self.trigger('add_point', JSON.parse(e.data));
    };

    self.socket.onclose = function(e) {
        self.trigger('close', e);
        console.log('socket closed');
    };
};  

DataPoint = Backbone.Model.extend({
    defaults: {
        lat: null,
        long: null,
        amt: null
        }
});

DataSet = Backbone.Collection.extend({
    model: DataPoint,
    initialize: function(options) {
        this.stream = options.stream;
        var self = this;
        this.stream.on("add_point", function(pt) {
            self.add( new DataPoint({
                lat: pt.lat,
                long: pt.long,
                amt: pt.amt
            }));
            console.log('updated collection');
            console.log(self.models);
        });
    }
});

MapView = Backbone.View.extend({
    initialize: function(options) {
        this.dataSet = options.dataSet;
    }
});

$(function() {
    var stream = new Stream();
    var dataSet = new DataSet({ stream: stream });
    var mapView = new MapView({ dataSet: dataSet });
});
like image 180
lk135 Avatar answered Sep 21 '22 05:09

lk135


You can use Backbone.WS which lets you use Backbone resources over native WebSockets. No extra dependencies!

like image 37
ydaniv Avatar answered Sep 20 '22 05:09

ydaniv