I am creating a chat application which enable users to do private and group chats. Planning to use following technologies for this app:-
NodeJs + Socket.io + Redis + CouchDB(To store message history) + AngularJS
Per my initial research using Redis as a PubSub service is better approach over using Socket.io as pub-sub .Reason of this is if different users are connected to different server instances, then using socket in this scenario will create problem as message send by user 1 will not pass on to user 2(user 1 connected to server 1 and user 2 connected to server 2).
But if we use Redis, then per my understanding we have to create new channels to enable private chats. And their is a limit to 10k channels in Redis.
My Doubts are
Regards, Vikram
After reading below articles/blog post, using Redis for pub/sub over socket.io pub/sub will help in scalability and better performance.
https://github.com/sayar/RedisMVA/blob/master/module6_redis_pubsub/README.md
https://github.com/rajaraodv/redispubsub
Further I am able to create a quick POC on private chat using redis . Here is the code:-
var app = require('http').createServer(handler);
app.listen(8088);
var io = require('socket.io').listen(app);
var redis = require('redis');
var redis2 = require('socket.io-redis');
io.adapter(redis2({ host: 'localhost', port: 6379 }));
var fs = require('fs');
function handler(req,res){
    fs.readFile(__dirname + '/index.html', function(err,data){
        if(err){
            res.writeHead(500);
            return res.end('Error loading index.html');
        }
        res.writeHead(200);
        console.log("Listening on port 8088");
        res.end(data);
    });
}
var store = redis.createClient();   
var pub = redis.createClient();
var sub = redis.createClient();
sub.on("message", function (channel, data) {
        data = JSON.parse(data);
        console.log("Inside Redis_Sub: data from channel " + channel + ": " + (data.sendType));
        if (parseInt("sendToSelf".localeCompare(data.sendType)) === 0) {
             io.emit(data.method, data.data);
        }else if (parseInt("sendToAllConnectedClients".localeCompare(data.sendType)) === 0) {
             io.sockets.emit(data.method, data.data);
        }else if (parseInt("sendToAllClientsInRoom".localeCompare(data.sendType)) === 0) {
            io.sockets.in(channel).emit(data.method, data.data);
        }       
    });
io.sockets.on('connection', function (socket) {
    sub.on("subscribe", function(channel, count) {
        console.log("Subscribed to " + channel + ". Now subscribed to " + count + " channel(s).");
    });
    socket.on("setUsername", function (data) {
        console.log("Got 'setUsername' from client, " + JSON.stringify(data));
        var reply = JSON.stringify({
                method: 'message',
                sendType: 'sendToSelf',
                data: "You are now online"
            });     
    });
    socket.on("createRoom", function (data) {
        console.log("Got 'createRoom' from client , " + JSON.stringify(data));
        sub.subscribe(data.room);
        socket.join(data.room);     
        var reply = JSON.stringify({
                method: 'message', 
                sendType: 'sendToSelf',
                data: "Share this room name with others to Join:" + data.room
            });
        pub.publish(data.room,reply);
    });
    socket.on("joinRooom", function (data) {
        console.log("Got 'joinRooom' from client , " + JSON.stringify(data));
        sub.subscribe(data.room);
        socket.join(data.room);     
    });
    socket.on("sendMessage", function (data) {
        console.log("Got 'sendMessage' from client , " + JSON.stringify(data));
        var reply = JSON.stringify({
                method: 'message', 
                sendType: 'sendToAllClientsInRoom',
                data: data.user + ":" + data.msg 
            });
        pub.publish(data.room,reply);
    });
    socket.on('disconnect', function () {
        sub.quit();
        pub.publish("chatting","User is disconnected :" + socket.id);
    });
  });
HTML Code
<html>
<head>
    <title>Socket and Redis in Node.js</title>
    <script src="/socket.io/socket.io.js"></script>
    <script src="https://ajax.googleapis.com/ajax/libs/jquery/1.6.4/jquery.min.js"></script>
</head>
<body>
<div id="username">
    <input type="text" name="usernameTxt" /> 
    <input type="button" name="setUsername" value="Set Username" />
</div>
<div id="createroom" style="display:none;">>
    <input type="text" name="roomNameTxt" /> 
    <input type="button" name="setRooomName" value="Set Room Name" />
    <input type="button" name="joinRooomName" value="Join" />
</div>
<div id="sendChat" style="display:none;">
    <input type="text" name="chatTxt" /> 
    <input type="button" name="sendBtn" value="Send" />
</div>
<br />
<div id="content"></div>
<script>    
    $(document).ready(function() {
        var username = "anonymous";
        var roomname = "anonymous";
        $('input[name=setUsername]').click(function(){
            if($('input[name=usernameTxt]').val() != ""){
                username = $('input[name=usernameTxt]').val();
                //var msg = {type:'setUsername',user:username};
                socket.emit('setUsername',{user:username});
            }
            $('#username').slideUp("slow",function(){
                $('#createroom').slideDown("slow");
            });
        });
        $('input[name=setRooomName]').click(function(){
            if($('input[name=roomNameTxt]').val() != ""){
                roomname = $('input[name=roomNameTxt]').val();
                socket.emit('createRoom',{user:username,room:roomname});
            }
            $('#createroom').slideUp("slow",function(){
                $('#sendChat').slideDown("slow");
            });
        });
        $('input[name=joinRooomName]').click(function(){
            if($('input[name=roomNameTxt]').val() != ""){
                roomname = $('input[name=roomNameTxt]').val();
                socket.emit('joinRooom',{room:roomname});
            }
            $('#createroom').slideUp("slow",function(){
                $('#sendChat').slideDown("slow");
            });
        });
        var socket = new io.connect('http://localhost:8088');
        var content = $('#content');
        socket.on('connect', function() {
            console.log("Connected");
        });
        socket.on('message', function(message){
            //alert('received msg=' + message);
            content.append(message + '<br />');
        }) ;
        socket.on('disconnect', function() {
            console.log('disconnected');
            content.html("<b>Disconnected!</b>");
        });
        $("input[name=sendBtn]").click(function(){
            var msg = {user:username,room:roomname,msg:$("input[name=chatTxt]").val()}
            socket.emit('sendMessage',msg);
            $("input[name=chatTxt]").val("");
        });
    });
</script>
</body>
</html>
                        That's all code basic redis pub/sub.
var redis = require("redis");
var pub = redis.createClient();
var sub = redis.createClient();
sub.on("subscribe", function(channel, count) {
    console.log("Subscribed to " + channel + ". Now subscribed to " + count + " channel(s).");
});
sub.on("message", function(channel, message) {
    console.log("Message from channel " + channel + ": " + message);
});
sub.subscribe("tungns");
setInterval(function() {
    var no = Math.floor(Math.random() * 100);
    pub.publish('tungns', 'Generated Chat random no ' + no);
}, 5000);
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