Given that the basic syntax and semantics of a language like F# are already designed to provide exactly what LINQ provides to C#/VB as an add one, why should I be using LINQ when programming in F#? What do I gain, and what might I lose?
Query expressions enable you to query a data source and put the data in a desired form. Query expressions provide support for LINQ in F#.
A set of extension methods forming a query pattern is known as LINQ Standard Query Operators. As building blocks of LINQ query expressions, these operators offer a range of query capabilities like filtering, sorting, projection, aggregation, etc.
LINQ syntax is typically less efficient than a foreach loop. It's good to be aware of any performance tradeoff that might occur when you use LINQ to improve the readability of your code.
LINQ makes it easier for game developers to develop games There may be many ways and algorithms that can be used, but it will take up a lot of your time. Let's speed up our game development process to manage that troublesome data using LINQ.
There are kind of two aspects to LINQ. One is the language side, e.g. in C# there are (contextual) keywords like from
and select
and where
you can use to author rather-SQL-like code that does queries over IEnumerable
s and whatnot. This is a relatively thin syntax sugar layer that transforms into LINQ library calls to Select
and SelectMany
and Where
and whatnot.
Then there's the IQueryable
aspect, which enables this same code to be reified as an IQueryable
, which is effectively much like a quotation mechanism, in that it kind of reifies the syntax tree that constructed the query. And that is essential, because then different providers can plug in behavior to 'compile' the code in their own way, e.g. a SQL provider can get a 'whole query' view and compose a query with a good query plan that will run on the server (as opposed to the naive approach of treating a SQL database as an IEnumerable
of rows and just loading all the rows in memory and filtering them in .NET inside your client app, which would perfom badly or simply fall down on large data).
The first aspect is just syntax sugar and whatnot. F# 2.0 (the F# version in VS2010) has no intrinsic support for LINQ, but the PowerPack has a LINQ bridge so that you can use F# quotations of normal F# Seq
combinators as a way to express LINQ queries.
The second aspect is the more essential bit in terms of the overall technology, though. LINQ is about reifying queries so that programmers can declaratively specify intent, and then various providers can plug into the system and translate that intent into an efficient execution plan for the corresponding backing store of data. The .NET 3.5. expression tree types are 'the interface' to this essential aspect of LINQ, and so any given programming language just needs some way for programmers to write expressions that will generate these expression trees.
So I don't feel like the original question quite makes sense. The essential reason to use LINQ is because you want to query a SQL database (or an OData feed, or ...) in such a way that the query runs efficiently on the server (or does not needlessly use a million repetitive HTTP requests, or ...), and you want to do so in a way that does not require you to know much about the details of those technologies (the various LINQ back-end providers have all the individual domain-specific smarts). The syntax is mostly just syntax, and different languages may have different sugars (or sugaring mechanisms) to author LINQ queries in ways that are idiomatic to a given programming language.
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