i would like to use the code generated by lex in another code that i have , but all the examples that i have seen is embedding the main function inside the lex file not the opposite.
is it possible to use(include) the c generated file from lex into other code that to have something like this (not necessarily the same) ?
#include<something>
int main(){
Lexer l = Lexer("some string or input file");
while (l.has_next()){
Token * token = l.get_next_token();
//somecode
}
//where token is just a simple object to hold the token type and lexeme
return 0;
}
This is what I would start with:
Note: this is an example of using a C interface
To use the C++ interface add %option c++
See below
IdentPart1 [A-Za-z_]
Identifier {IdentPart1}[A-Za-z_0-9]*
WHITESPACE [ \t\r\n]
%option noyywrap
%%
{Identifier} {return 257;}
{WHITESPACE} {/* Ignore */}
. {return 258;}
%%
// This is the bit you want.
// It is best just to put this at the bottom of the lex file
// By default functions are extern. So you can create a header file with
// these as extern then included that header file in your code (See Lexer.h)
void* setUpBuffer(char const* text)
{
YY_BUFFER_STATE buffer = yy_scan_string(text);
yy_switch_to_buffer(buffer);
return buffer;
}
void tearDownBuffer(void* buffer)
{
yy_delete_buffer((YY_BUFFER_STATE)buffer);
}
#ifndef LOKI_A_LEXER_H
#define LOKI_A_LEXER_H
#include <string>
extern int yylex();
extern char* yytext;
extern int yyleng;
// Here is the interface to the lexer you set up above
extern void* setUpBuffer(char const* text);
extern void tearDownBuffer(void* buffer);
class Lexer
{
std::string token;
std::string text;
void* buffer;
public:
Lexer(std::string const& t)
: text(t)
{
// Use the interface to set up the buffer
buffer = setUpBuffer(text.c_str());
}
~Lexer()
{
// Tear down your interface
tearDownBuffer(buffer);
}
// Don't use RAW pointers
// This is only a quick and dirty example.
bool nextToken()
{
int val = yylex();
if (val != 0)
{
token = std::string(yytext, yyleng);
}
return val;
}
std::string const& theToken() const {return token;}
};
#endif
#include "Lexer.h"
#include <iostream>
int main()
{
Lexer l("some string or input file");
// Did not like your hasToken() interface.
// Just call nextToken() until it fails.
while (l.nextToken())
{
std::cout << l.theToken() << "\n";
delete token;
}
//where token is just a simple object to hold the token type and lexeme
return 0;
}
> flext test.lex
> g++ main.cpp lex.yy.c
> ./a.out
some
string
or
input
file
>
Alternatively you can use the C++ interface to flex (its experimental)
%option c++
IdentPart1 [A-Za-z_]
Identifier {IdentPart1}[A-Za-z_0-9]*
WHITESPACE [ \t\r\n]
%%
{Identifier} {return 257;}
{WHITESPACE} {/* Ignore */}
. {return 258;}
%%
// Note this needs to be here
// If you define no yywrap() in the options it gets added to the header file
// which leads to multiple definitions if you are not careful.
int yyFlexLexer::yywrap() { return 1;}
#include "MyLexer.h"
#include <iostream>
#include <sstream>
int main()
{
std::istringstream data("some string or input file");
yyFlexLexer l(&data, &std::cout);
while (l.yylex())
{
std::cout << std::string(l.YYText(), l.YYLeng()) << "\n";
}
//where token is just a simple object to hold the token type and lexeme
return 0;
}
> flex --header-file=MyLexer.h test.lex
> g++ main.cpp lex.yy.cc
> ./a.out
some
string
or
input
file
>
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