I am building an ionic/cordova project using the cordova-plugin-facebook4 plugin for Facebook authentication access. In config.xml
this looks like:
<plugin name="cordova-plugin-facebook4" spec="~1.7.1">
<variable name="APP_ID" value="1234567890123456"/>
<variable name="APP_NAME" value="My_Appy_App"/>
</plugin>
This works okay, but the APP_ID
we are using is for the dev app and we have a separate facebook app for other environments such as QA.
Is there any way to parameterize these variables in config.xml
and have them be replaced as part of a build step? Something like:
<plugin name="foo" spec="~0.0.0">
<variable name="bar" value="${env.APP_ID}"/>
</plugin>
... and then run APP_ID=baz ionic build android
or something like that.
I don't see anything in the cordova documentation that allows you to do this.
I've achieved that creating a template config.xml
(the file is config.tpl.xml
) and a before_prepare
cordova hook to replace the variables in the template with the correct values and save the generated content in config.xml
.
The cordova hook uses the npm package es6-template-strings
:
npm install es6-template-strings --save-dev
The hook is:
#!/usr/bin/env node
var fs = require('fs');
var path = require('path');
var compile = require('es6-template-strings/compile');
var resolveToString = require('es6-template-strings/resolve-to-string');
var ROOT_DIR = process.argv[2];
var FILES = {
SRC: "config.tpl.xml",
DEST: "config.xml"
};
var env = process.env.NODE_ENV || 'dev';
var envFile = 'src/environments/environment.' + env + '.json';
var srcFileFull = path.join(ROOT_DIR, FILES.SRC);
var destFileFull = path.join(ROOT_DIR, FILES.DEST);
var configFileFull = path.join(ROOT_DIR, envFile);
var templateData = fs.readFileSync(srcFileFull, 'utf8');
var configData = fs.readFileSync(configFileFull, 'utf8');
var config = JSON.parse(configData);
var compiled = compile(templateData);
var content = resolveToString(compiled, config);
fs.writeFileSync(destFileFull, content);
I have files in the src/environments/
directory for different environments, that are chosen based on the NODE_ENV
value that is defined when I build cordova. For example, if NODE_ENV=prod
(production), then it would use the file environment.prod.json
:
{
...
"FACEBOOK_APP_ID": "11111111",
"FACEBOOK_APP_NAME": "My Facebook App Name",
...
"PUSH_SENDER_ID": "22222222",
...
}
When the hook is executed, this part in the cordova.tpl.xml
:
<plugin name="cordova-plugin-facebook4" spec="~1.7.4">
<variable name="APP_ID" value="${FACEBOOK_APP_ID}" />
<variable name="APP_NAME" value="${FACEBOOK_APP_NAME}" />
</plugin>
<plugin name="phonegap-plugin-push" spec="~1.9.2">
<variable name="SENDER_ID" value="${PUSH_SENDER_ID}" />
</plugin>
becomes like:
<plugin name="cordova-plugin-facebook4" spec="~1.7.4">
<variable name="APP_ID" value="11111111" />
<variable name="APP_NAME" value="My Facebook App Name" />
</plugin>
<plugin name="phonegap-plugin-push" spec="~1.9.2">
<variable name="SENDER_ID" value="22222222" />
</plugin>
Just have in mind that you need to add the automatic cordova changes to config.xml
to the template (like adding a plugin), but that is much better (and, in my case, less frequent) than having to change the variables before each build with different environments and much less error prone, although it is not ideal.
Now when I add/remove plugins, the xml template file is also updated. I've just added the hooks described here.
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