I know that to set a custom font of an element on the screen I can simply dosomeLabel.font=UIFont(name: "Exo 2.0", size: 15)
.
I was wondering how one could set it for an entire app using swift. (A hack would be to do what I know for every single element of the app but that is just going to be a maintainability nightmare)
I see that this question has already been asked with an objective-C tag, How to set a custom font for entire iOS app without specifying size but I'm not familiar enough with objective-C enough to port the code to swift
You can set the appearance of the UILabel and other UIViews:
UILabel.appearance().font = UIFont(name: "yourFont", size: yourSize)
More General:
AnyUIView.appearance().font = UIFont(name: "yourFont", size: yourSize)
As a more detailed answer and with these benefits I recommend using extensions:
import UIKit
extension UILabel {
@objc var substituteFontName : String {
get {
return self.font.fontName;
}
set {
let fontNameToTest = self.font.fontName.lowercased();
var fontName = newValue;
if fontNameToTest.range(of: "bold") != nil {
fontName += "-Bold";
} else if fontNameToTest.range(of: "medium") != nil {
fontName += "-Medium";
} else if fontNameToTest.range(of: "light") != nil {
fontName += "-Light";
} else if fontNameToTest.range(of: "ultralight") != nil {
fontName += "-UltraLight";
}
self.font = UIFont(name: fontName, size: self.font.pointSize)
}
}
}
extension UITextView {
@objc var substituteFontName : String {
get {
return self.font?.fontName ?? "";
}
set {
let fontNameToTest = self.font?.fontName.lowercased() ?? "";
var fontName = newValue;
if fontNameToTest.range(of: "bold") != nil {
fontName += "-Bold";
} else if fontNameToTest.range(of: "medium") != nil {
fontName += "-Medium";
} else if fontNameToTest.range(of: "light") != nil {
fontName += "-Light";
} else if fontNameToTest.range(of: "ultralight") != nil {
fontName += "-UltraLight";
}
self.font = UIFont(name: fontName, size: self.font?.pointSize ?? 17)
}
}
}
extension UITextField {
@objc var substituteFontName : String {
get {
return self.font?.fontName ?? "";
}
set {
let fontNameToTest = self.font?.fontName.lowercased() ?? "";
var fontName = newValue;
if fontNameToTest.range(of: "bold") != nil {
fontName += "-Bold";
} else if fontNameToTest.range(of: "medium") != nil {
fontName += "-Medium";
} else if fontNameToTest.range(of: "light") != nil {
fontName += "-Light";
} else if fontNameToTest.range(of: "ultralight") != nil {
fontName += "-UltraLight";
}
self.font = UIFont(name: fontName, size: self.font?.pointSize ?? 17)
}
}
}
Samples for using Extensions:
e.g. put these lines in your starting controller viewDidLoad
UILabel.appearance().substituteFontName = "IRANSans"; // USE YOUR FONT NAME INSTEAD
UITextView.appearance().substituteFontName = "IRANSans"; // USE YOUR FONT NAME INSTEAD
UITextField.appearance().substituteFontName = "IRANSans"; // USE YOUR FONT NAME INSTEAD
P.S. as @Christian mentioned, you can write your own extensions for almost AnyUIView
FINALLY figured this out. Cleanest way I could find. (Swift 4) Solution doesn't require you to set font sizes and won't override all font sizes.
UILabel.appearance().font = UIFont.preferredFont(forTextStyle: UIFontTextStyle(rawValue: "Roboto"))
For those looking for where to place this code. I put it in my AppDelegate.swift file inside of
func application(_ application: UIApplication,
didFinishLaunchingWithOptions...
Swift 4.2
UILabel.appearance().font = UIFont.preferredFont(forTextStyle: UIFont.TextStyle(rawValue: "Roboto"))
I found out a way to do same in Swift 4 with iOS 11
Only need to add @objc
keyword before variable name.
So variable declaration will be like this
@objc public var substituteFontName : String {
get {}
set {}
}
Hope this helps others who are facing this issue.
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