I am using occupancy calculator but I cannot understand how to get the Registers per thread / shared memory per block .I read the documentation.I use visual studio .So in the project properties under CUDA build rule->Command Line -> Additional Options I add --ptxas-options=-v.The program compiles fine .But i do not see any output .Can anybody help?
Thanks
With this switch on there should be a line on the compiler output window that tells you about the number of registers and amount of shared memory.
Do you see anything at all on the compiler output window? can you copy and paste it to the question?
It should look something like
ptxas info : Used 3 registers, 2084+1060 bytes smem, 40 bytes cmem[0], 12 bytes cmem[1]
Try this simple rule:
All the local variables like int a, float b etc in your kernel are stored in registers. This is only when local variables in your code remains within the limit of available registers in a multiprocessor, See Limits. However, if you declare a thousand integers like int a[1000] then a will not be stored in registers rather it will be stored in local memory (DRAM).
The amount of shared memory used in your kernel code is Shared Memory/Block. For example if you define __shared__ float shMem[256]
then you are using 256*4(size of float) = 1024 bytes of shared memory.
The following sample code (it'll not work properly, just for example) uses 9 32-bit-registers per thread which are: int xIndex, yIndex, Idx, shY, shX, aLocX, aLocY and float t, temp. The code uses 324 bytes of shared memory per block, as BLOCK_DIM = 16.
__global__ void averageFilter (unsigned char * outImage,
int imageWidth,
int imageHeight,
cuviPoint2 loc){
unsigned int xIndex = blockIdx.x * BLOCK_DIM + threadIdx.x;
unsigned int yIndex = blockIdx.y * BLOCK_DIM + threadIdx.y;
unsigned int Idx = yIndex*imageWidth + xIndex;
float t = INC;
if(xIndex>= imageWidth|| yIndex>=imageHeight)
return;
else if(xIndex==0 || xIndex== imageWidth-1 || yIndex==0 || yIndex==imageHeight-1){
for (int i=-1; i<=1; i++)
for (int j=-1; j<=1; j++)
t+= tex1Dfetch(texMem,Idx+i*imageWidth+j);
outImage[Idx] = t/6;
}
__shared__ unsigned char shMem[BLOCK_DIM+2][BLOCK_DIM+2];
unsigned int shY = threadIdx.y + 1;
unsigned int shX = threadIdx.x + 1;
if (threadIdx.x==0 || threadIdx.x==BLOCK_DIM-1 || threadIdx.y==0 || threadIdx.y==BLOCK_DIM-1){
for (int i=-1; i<=1; i++)
for (int j=-1; j<=1; j++)
shMem[shY+i][shX+j]= tex1Dfetch(texMem,Idx+i*imageWidth+j);
}
else
shMem[shY][shX] = tex1Dfetch(texMem,Idx);
__syncthreads();
if(xIndex==0 || xIndex== imageWidth-1 || yIndex==0 || yIndex==imageHeight-1)
return;
int aLocX = loc.x, aLocY = loc.y;
float temp=INC;
for (int i=aLocY; i<=aLocY+2; i++)
for (int j=aLocX; j<=aLocX+2; j++)
temp+= shMem[shY+i][shX+j];
outImage[Idx] = floor(temp/9);
}
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