I’m a digital artist with a background in music and a strong preoccupation with games and play. My work incorporates hidden mechanisms, emergent behaviour, paradox, self-reference, inconsistency, abstract humour, absurdity and wonder. I make software which creates musical odysseys through exploring animated worlds and design games in which the players unwittingly become performers of bizarre and occasionally daft rites. I especially enjoy connecting these two worlds using technology.
Languages: C++, Javascript/HTML5, Python, GLSL, Java, SuperCollider, bash
Frameworks, Libraries, Etc. : OpenGL, WebGL, OpenFrameworks, Cinder, Processing/p5.js, Flask, Three.js, Node, Express, Sockets.io, Mongo, MySQL, Meteor