I have worked for companies such as Hughes, MySpace, Blizzard, Rockstar Games, etc as an Application and Infrastructure Services developer. I have implemented medium and large scale service clusters with a concurrency of over 4 million users. I am also the author of Mubox, Multiboxing Tools for popular online games such as World of Warcraft. I have over 20 years of software development experience ranging from the good-old-days of inline-assembly and TSRs to present-day large-scale distributed information systems.