RJ started hacking video game save files and settings around age 9, and quickly progressed to making really horrible text games. Then, a horrible JRPG; so horrible, in fact, that he never actually finished the story and art parts. Code was fun, though.
Since going to college, he's done bits of work on NDA-locked accounts for national and international enterprise software. If you live in the US, you have benefited from RJ's code at least a very little bit.