CTO and lead software architect at Ex Machina. Specialized in everything related to developing software designed to accomodate large amounts of concurrent users, specifically on cloud environments. Interested in projects with extreme peak loads such as second screen social media applications, game servers and similar use cases.
Specialties include Server architecture, scalability, OOP, Java, game server technology, cloud computing, NoSQL persistence, RESTful Web Service development, MongoDB, CouchDB, Kestrel, Glassfish, Jetty, Netty, Maven.
@emremon