I'm an iPhone programmer doing consulting work. I make several of the official eBay apps for iPhone and iPad. I formerly worked for GarageGames, and wrote the Mac platform code for the Torque game engine in Carbon, then in Cocoa. Much of the iPhone platform code for the iPhone versions of Torque is my Cocoa code.
I've been hacking the mac since 1993, and getting paid for it since 2001.