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mikegonzalez2k

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About

I am a physics simulation programmer who is ambitious and determined to start my own company by generating revenue through the development of Android based mobile applications.

My experience varies from rigorous mathematics and physics to higher level programming architectures. My specialties are algorithm and physics based optimization for the purpose of creating worlds which simulate life as well as gaming and even real world tactical applications.

In short, I endeavor to make a real difference in the gaming and simulation world while enjoying each and every challenge and reward...

Programming

Primary Languages:C#, C++ and Java

Web Based Programming ASP, PHP, CSS, HTML, SQL, VB

Operating Systems Windows 95/98/2000, XP, 7, Mac OSX, Linux (Ubuntu), Android, iOS, MSDOS

Mathematics

Differential Calculus, Integral Calculus, 3D Vector Calculus, Differential Equations, Advanced Linear Algebra, Number Theory, Discrete Mathematics

Physics

Mechanical Physics, Electromagnetics, Thermodynamics, Static and Dynamic Systems, Fluid Mechanics, Particle Systems

Data Structures

Arrays, Stacks, Link Lists, Hash Tables, Binary Search Trees, Red Black Trees, B-Trees, Binomial Heaps, Fibonacci Heaps, Disjoint Sets, Minimum Graphs, Directed Acyclic Graphis, Spanning Trees, Networks

Algorithms

Searching and Sorting Algorithms: Bubblesort, Merge Sort, Quick Sort, Insertion Sort Heapsort

Data Analysis Algorithms Matrix Chain Multiplication, Longest Common Subsequence, Greedy Algorithms, Amortized Analysis, Dynamic Tables

Graphing Algorithms Breadth-First-Search, Depth-First-Search, Topological Sort, Kruskal and Prim's Algorithm, Bellman-Ford Algorithm, Dijkstra's Algorithm, All Pairs Shortest Paths, Floyd-Warshall Algorithm, Johnson's Algorithm, Flow Networks, Ford-Fulkerson Method

Artificial Intelligence

AI Steering Behaviors: Seeking, Fleeing, Pusuing, Wandering, Evading, Interpose, Obstacle and Wall Avoidance, Path Following

AI Group Behaviors: Cohesion, Separation, Alignment, Player and Team State Recognization

Theoretical Computer Science( Machine Learning)

Set Theory, Mathematical Induction, Recursive Relations, Directed Graphing,Context-Free Grammars, Parsing, Normal Forms(Lambda Rules), Deterministic Finite Automata, Regular Languages and Sets, Push Down Automata, Turing Machines, Chomsky Hierarchy, Decideability, Numeric Computation, Mu Recursive Functions, Computational Complexity, NP-Complete Problems, LL(k) / LR(k) Grammars

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Currently I am writing Android apps to start my own company which will develop gaming, business, and personal use apps globally.

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