.NET, Python/Django, HTML/JS/CSS, and Unity developer who enjoys a good bit of devops as well. Also a writer, knitter/crocheter, gamer, reader, and cook.
I co-run Future Proof Games, an indie game company. We've released two games: Ossuary (written in AS3) and Exploit: Zero Day (written in TypeScript using Phaser). I'm a jack-of-all-trades for FPG: I do game design, biz dev, marketing, programming, accounting, devops -- my partner and I do everything.
You can follow me on twitter, FPG on twitter, or read our dev blog.