In my day job I work in C++ (and QT), making software to help physicians map and ablate hearts. I spend a fair bit of time with OpenGL and GLSL as we render patient's hearts in 3d and much of the UI is built into the 3d space.
Off hours I focus on narrative-oriented game development. I mostly work in Twine, HTML5, Unity, C#, MySQL, PHP, Websockets, WebRTC, Websockets and Node.js.