Husband, father and code monkey.
Worked in enterprise software engineering since 2005, mostly in Microsoft stack.
Founder of Heathen Engineering (game and game software developer), developer of Heathen Engineering's Terran.
Have worked with Unity 3D since 3.1 I think it was or there abouts, before that Torque and home grown engines usualy on the graphics and physics side but I do love data structures, user experance and AI.
There isn't much that I do aside from code and game, or code games.