I'm an indie games developer since 2001. Some of my games are: Spectromancer (Win/iOS), Astral Heroes (Win), Astral Masters (Win/iOS). I mostly use Delphi/Pascal for coding, and a bit Perl/JS for websites (although, I prefer Pascal for backend development because of better performance and ease of debugging). See my code library at https://bitbucket.org/apussoftware/base/wiki/Home