I do mostly game-related programming (engines, physics, graphics, etc.). I'm fairly well-versed in Unity, though I'm obviously not perfect (who is?), along with Java, C#, JavaScript, Mips (assembly), quite a bit of C/C++, and a bit of Objective C, Python, Scheme, and various engine-scripting languages. I probably won't ask too many questions on here (not because I don't have them, but rather because I'm just stubborn like that T_T), but I'll do what I can to help others :D