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Dylan Craine

Dylan Craine has asked 0 questions and find answers to 2 problems.

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About

Coder, dreamer. I like to tell stories and subvert things. I also like playing and making games.

As a programmer, I try to write the cleanest, most elegant code I can manage, and I try to always be finding ways to make my code cleaner and more elegant. I will also and simultaneously not shy away from a clever hack if I think it's the best way to get the job done; sometimes a clever hack can be a very clean and elegant way to write code.

I make a point of learning new things whenever I can. I also make a point of developing good habits now so I don't have to unlearn bad ones later. I like to use tools that have high skill ceilings. I just recently discovered vim, and I'm wondering what the heck took me so long. (I probably ought to try emacs too at some point before I get too settled. I expect that vim is what I'll prefer to use between the two, but that emacs deserves respect as well and will be worth learning.)

I enjoy sneakiness and paradox. I'm especially fond of weirdness. I take glee in finding ways to do things that are unorthodox but effective. I'm also practical - if something doesn't work, then it doesn't work. There's generally not much interesting about finding ways to do things that are unorthodox but ineffective - no real challenge there. Of course, it also pays to evaluate effectiveness in terms of what one's real goals actually are; they may not be the obvious ones.

I'm especially interested in procedural generation and computer graphics, as well as game design and development. I'm especially concerned with environmental issues and with extending human lifespans. The latter in particular I am actively seeking ways to pursue with my current skillset: I'm looking into the option of getting a Master's or PhD in Bioinformatics or something related, and in the meantime, I'm trying to find computer-related jobs that are relevant to this goal.

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