I am an experienced developer for the Apple ecosystem, and believe that consideration for the user experience is the most important part of development. I’ve used MacBooks, iPhones, and iPads for years. Most recently, I’ve been using and developing for the Apple Watch. With these years of use and development, I have a solid sense of the “Apple way” to do things.
Because native development is one of the best ways to achieve that powerful and smooth “Apple” feel, I primarily develop in Swift and Objective-C. I’ve mostly worked on small teams of one to three developers, and subscribe to the Agile method of development. A typical day for me involves lots of time in Xcode, Slack, SourceTree (for Git), Sketch, Pivotal Tracker, Google Docs, Paw, Charles, and Spotify.