Senior graphics and video software engineer with over 25 years of leadership in the visual computing industry. A special talent for finding and exploiting the unrealized parallel processing capabilities of state of the art multicore SoCs to deliver the best user experiences in the embedded industry. Pioneered the development of some of the first accelerated graphics drivers and applications on ARM devices in the 90s and still pushing the bleeding edge today on the latest ARM Cortex-A9, graphics and video cores with both low and high-level code on embedded Linux and Android.
Checkout my collection of articles at my website on OpenGL ES and Android development and HTPC!