I have two sibling components that share state via context in react. The shared state between the components is an array.
If I update arr
state in one component, I want the other component to listen for that update and do something accordingly. When I use useEffect
in the second component, I listen for changes in the arr
state variable.
For example:
// App Component ------- const App = props => { const { arr, setArr } = useContext(GlobalContext) const handleChange = () => { const newArr = arr [10, 20, 30, 40].map(v => { newArr.push(v) setArr(newArr) }) return (...) } // App2 (Sibling) Component const App2 = props => { const { arr, setArr } = useContext(GlobalContext) const [localArr, setLocalArr] = useState(0) useEffect( () => { updateLocalState() }, // fire if "arr" gets updated [arr] ) const updateLocalState = () => { setLocalArr(localArr + 1) } return (...) }
The useEffect
hook is only fired on the initial render, though the state of arr
updates.
I know that declaring a new variable const newArr = arr
to my state variable is a reference, so newArr.push(v)
is technically a state mutation. However, the state still updates, no warning is thrown, and useEffect
does nothing.
Why does useEffect
not get called though the state gets updated? Is it because of the state mutation?
Second Question: Why is there no warning or error thrown regarding a state mutation? State mutations are dangerous - If it happens, I'd expect some sort of warning.
Live demo here:
Use the useEffect hook to listen for state changes in React. You can add the state variables you want to track to the hook's dependencies array and the logic in your useEffect hook will run every time the state variables change.
Note that the function passed to useEffect will be fired only after the DOM changes are painted to the screen. The official docs put it this way, “the function passed to useEffect will run after the render is committed to the screen”.
The infinite re-renders problem The reason our component is re-rendering is because our useEffect dependency is constantly changing. But why? We are always passing the same object to our hook! While it is true that we are passing an object with the same key and value, it is not the same object exactly.
The answer: They're just queues setState , and React. useState create queues for React core to update the state object of a React component. So the process to update React state is asynchronous for performance reasons. That's why changes don't feel immediate.
The array you pass as second argument to useEffect
only checks if the elements in the array are ===
to the elements in it in the previous render. const newArr = arr;
will lead to newArr === arr
since it doesn't create a new array, which is not what you want.
Create a new array with all the elements in arr
and it will work as expected.
const App = props => { const { arr, setArr } = useContext(GlobalContext) const handleChange = () => { const newArr = [...arr] [10, 20, 30, 40].forEach(v => { newArr.push(v) }) setArr(newArr) } return <>{/* ... */}</> }
When you want to update array using useState hook. Make sure to spread the array into new array and update the new array so that your useEffect listening for this state will be called.
UseEffect will not call in the below code snippet as you are directly updating array.
const [skills, selectedSkills] = useState([]) const onSelect = (selectedList) => { selectedSkills(selectedList) } useEffect(() => { MyLogger('useEffect called') }, [skills])
UseEffect will call in the below code snippet as we are keeping new reference to the array.
const [skills, selectedSkills] = useState([]) const onSelect = (selectedList) => { const tempSelectedList = [...selectedList] selectedSkills(tempSelectedList) } useEffect(() => { MyLogger('useEffect called') }, [skills])
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