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Use Qt3D QEntity in QML Scene3D

Tags:

c++

qt

qml

qt3d

I want to add an C++ QEntity to the QML Scene3D, like this:

//C++
class MapEntity : public Qt3DCore::QEntity {
    public:
    MapEntity( Qt3DCore::QEntity* parent ) : Qt3DCore::QEntity(parent) {
        ...
    }
}

// QML
Scene3D {
    MapEntity {
        id: map
        ...
    }
}

Is it possible? And if yes, how to do it?

Or maybe it is possible to create C++ scene (Qt3DExtras::Qt3DWindow for example) and use in in QML?

like image 889
Kamil Zaripov Avatar asked Aug 09 '16 09:08

Kamil Zaripov


1 Answers

Yes, it is possible to define QEntity in C++ code and then use it. The method is described here:

http://doc.qt.io/qt-5/qtqml-cppintegration-definetypes.html

First of all you are creating QEntity. Sphere for example:

class MyEntity : public Qt3DCore::QEntity {
    public:
        MyEntity( Qt3DCore::QEntity* parent=0 ) : Qt3DCore::QEntity(parent) {
                Qt3DRender::QMaterial *material = new Qt3DExtras::QPhongMaterial;

                Qt3DExtras::QSphereMesh *sphereMesh = new Qt3DExtras::QSphereMesh;
                sphereMesh->setRadius(8);

                addComponent(sphereMesh);
                addComponent(material);
        }
        virtual         ~MyEntity() {}
};

Then register it as qml component:

qmlRegisterType<MyEntity>("com.company.my", 1, 0, "MyEntity");

And just use it in QML:

Scene3D {
    id: myScene
    anchors.fill: parent
    cameraAspectRatioMode: Scene3D.AutomaticAspectRatio
    focus: true
    enabled: true



    Entity {
        id: sceneRoot

        Quick.Camera {
            id: camera
            projectionType: Quick.CameraLens.PerspectiveProjection
            fieldOfView: 45
            nearPlane : 0.1
            farPlane : 1000.0
            position: Qt.vector3d( 0.0, 0.0, 40.0 )
            upVector: Qt.vector3d( 0.0, 1.0, 0.0 )
            viewCenter: Qt.vector3d( 0.0, 0.0, 0.0 )
        }

        components: [
            Quick.RenderSettings {
                activeFrameGraph: ForwardRenderer {
                    clearColor: Qt.rgba(0, 0.5, 1, 0)
                    camera: camera
                }
            }
        ]

        MyEntity {
            id: myEnt
        }
    }
}
like image 148
Kamil Zaripov Avatar answered Sep 20 '22 21:09

Kamil Zaripov