I have a database context with lazy loading disabled. I am using eager loading to load all of my entities. I cannot update many to many relationships.
Here's the repository.
public class GenericRepository<TEntity> : IGenericRepository<TEntity>
where TEntity : class
{
... other code here...
public virtual void Update(TEntity t)
{
Set.Attach(t);
Context.Entry(t).State = EntityState.Modified;
}
...other code here...
}
Here's the User model.
public partial class User
{
public User()
{
this.Locks = new HashSet<Lock>();
this.BusinessModels = new HashSet<BusinessModel>();
}
public int UserId { get; set; }
public string Username { get; set; }
public string Name { get; set; }
public string Phone { get; set; }
public string JobTitle { get; set; }
public string RecoveryEmail { get; set; }
public Nullable<double> Zoom { get; set; }
public virtual ICollection<Lock> Locks { get; set; }
public virtual ICollection<BusinessModel> BusinessModels { get; set; }
}
If I modify the business models collection, it does not save the business models collection although I have attached the entire entity.
Worker.UserRepository.Update(user);
I'm not sure what is going on. I don't want to break my generic repository/unit of work pattern just to update many-to-many relationships.
Edit 2: I've got this working...but it is extremely different from the pattern that I'm going for. Having hard implementations means I will need to create a method for each type that has a many to many relationship. I am investigating now to see if I can make this a generic method.
Edit 3: So the previous implementation I had did not work like I thought it would. But now, I have a slightly working implementation. If someone would please help me so I can move on from this, I will love you forever.
public virtual void Update(TEntity updated,
IEnumerable<object> set,
string navigationProperty,
Expression<Func<TEntity, bool>> filter,
Type propertyType)
{
// Find the existing item
var existing = Context.Set<TEntity>().Include(navigationProperty).FirstOrDefault(filter);
// Iterate through every item in the many-to-many relationship
foreach (var o in set)
{
// Attach it if its unattached
if (Context.Entry(o).State == EntityState.Detached)
// Exception "an object with the same key already exists"
// This is due to the include statement up above. That statement
// is necessary in order to edit the entity's navigation
// property.
Context.Set(propertyType).Attach(o);
}
// Set the new value on the navigation property.
Context.Entry(existing).Collection(navigationProperty).CurrentValue = set;
// Set new primitive property values.
Context.Entry(existing).CurrentValues.SetValues(updated);
Context.Entry(existing).State = EntityState.Modified;
}
I then call it like this:
Worker.UserRepository.Update(user, user.BusinessModels, "BusinessModels", i => i.UserId == user.UserId, typeof (BusinessModel));
Extremely messy, but it lets me update many-to-many relationships with generics. My big problem is the exception when I go to attach new values that already exist. They're already loaded because of the include statement.
This works:
This doesn't:
After many painful hours, I have finally found a way to update many-to-many relationships with a completely generic repository. This will allow me to create (and save) many different types of entities without creating boilerplate code for each one.
This method assumes that:
Here's the Update generic method.
public virtual void Update(Expression<Func<TEntity, bool>> filter,
IEnumerable<object> updatedSet, // Updated many-to-many relationships
IEnumerable<object> availableSet, // Lookup collection
string propertyName) // The name of the navigation property
{
// Get the generic type of the set
var type = updatedSet.GetType().GetGenericArguments()[0];
// Get the previous entity from the database based on repository type
var previous = Context
.Set<TEntity>()
.Include(propertyName)
.FirstOrDefault(filter);
/* Create a container that will hold the values of
* the generic many-to-many relationships we are updating.
*/
var values = CreateList(type);
/* For each object in the updated set find the existing
* entity in the database. This is to avoid Entity Framework
* from creating new objects or throwing an
* error because the object is already attached.
*/
foreach (var entry in updatedSet
.Select(obj => (int)obj
.GetType()
.GetProperty("Id")
.GetValue(obj, null))
.Select(value => Context.Set(type).Find(value)))
{
values.Add(entry);
}
/* Get the collection where the previous many to many relationships
* are stored and assign the new ones.
*/
Context.Entry(previous).Collection(propertyName).CurrentValue = values;
}
Here's a helper method I found online which allows me to create generic lists based on whatever type I give it.
public IList CreateList(Type type)
{
var genericList = typeof(List<>).MakeGenericType(type);
return (IList)Activator.CreateInstance(genericList);
}
And from now on, this is what calls to update many-to-many relationships look like:
Worker.UserRepository.Update(u => u.UserId == user.UserId,
user.BusinessModels, // Many-to-many relationship to update
Worker.BusinessModelRepository.Get(), // Full set
"BusinessModels"); // Property name
Of course, in the end you will need to somewhere call:
Context.SaveChanges();
I hope this helps anyone who never truly found how to use many-to-many relationships with generic repositories and unit-of-work classes in Entity Framework.
If you love us? You can donate to us via Paypal or buy me a coffee so we can maintain and grow! Thank you!
Donate Us With