Quoting from here,
In C, there are two different namespaces of types: a namespace of struct/union/enum tag names and a namespace of typedef names.
name.c
$ cat name.c
#include<stdio.h>
typedef long long long2;
int long2 () {
return 4;
}
int main() {
printf("hello, world!");
return 0;
}
$ gcc name.c -o name
name.c:4: error: 'long2' redeclared as different kind of symbol
name.c:3: error: previous declaration of 'long2' was here
$
name2.c
$ cat name2.c
#include<stdio.h>
int four() {
return 4;
}
struct dummy {
int member;
};
int main() {
struct dummy four;
}
$ gcc name2.c -o name2
$
I am trying to understand C namespace conflicts.
In the first case, why is there a conflict? Do functions also belong to the typedef namespace?
In the second case, why is there no conflict at all? The function and the variable both are named four. Why does the compiler allow that? How is &four
supposed to be resolved?
C has four different name spaces for identifiers:
goto
type).See also C99 6.2.3.
So your two question can be answered as:
But the crucial point on your examples isn't about namespace, but the scope of the names.
In name.c, both long2
are "ordinary identifiers" (share the same name space), and both of them are defined in the same scope, so there is a conflict. (C99 §6.7/3)
If name2.c, the local variable four
is in a scope deeper than the function four
, so the variable hides the function four
(C99 §6.2.1/4).
Your 2nd example does not show "no conflict". There is a conflict! Try this:
#include <stdio.h>
int four(void) { return 4; }
struct dummy { int member; };
int main(void) {
struct dummy four;
four.member = four();
}
And now this
#include <stdio.h>
int four(void) { return 4; }
struct dummy { int member; };
int main(void) {
int (*fx)(void) = four; /* "save" function */
struct dummy four; /* hide it */
four.member = fx(); /* use "hidden" fx */
}
In your 2nd example, the variable four
hides the function four()
.
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