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Unboxing to unknown type

I'm trying to figure out syntax that supports unboxing an integral type (short/int/long) to its intrinsic type, when the type itself is unknown.

Here is a completely contrived example that demonstrates the concept:

 // Just a simple container that returns values as objects
 struct DataStruct
 {
  public short ShortVale;
  public int IntValue;
  public long LongValue;
  public object GetBoxedShortValue() { return ShortVale; }
  public object GetBoxedIntValue() { return IntValue; }
  public object GetBoxedLongValue() { return LongValue; }
 }

 static void Main( string[] args )
 {

  DataStruct data;

  // Initialize data - any value will do
  data.LongValue = data.IntValue = data.ShortVale = 42;

  DataStruct newData;

  // This works if you know the type you are expecting!
  newData.ShortVale = (short)data.GetBoxedShortValue();
  newData.IntValue = (int)data.GetBoxedIntValue();
  newData.LongValue = (long)data.GetBoxedLongValue();

  // But what about when you don't know?
  newData.ShortVale = data.GetBoxedShortValue(); // error
  newData.IntValue = data.GetBoxedIntValue(); // error
  newData.LongValue = data.GetBoxedLongValue(); // error
 }

In each case, the integral types are consistent, so there should be some form of syntax that says "the object contains a simple type of X, return that as X (even though I don't know what X is)". Because the objects ultimately come from the same source, there really can't be a mismatch (short != long).

I apologize for the contrived example, it seemed like the best way to demonstrate the syntax.

Thanks.

like image 304
Robert Altman Avatar asked May 19 '10 20:05

Robert Altman


1 Answers

Well, the object in itself is the most generic type the framework knows. Whether is is a boxed value type (including primitive) or something else doesn't matter; if you want to get more specific you have to do a typecast unless you remain in the "loosely typed" world with object (or, in C# 4, dynamic).

Note, however, that you can use a list of conditions to achieve what you want:

object boxedValue = GetBoxedValue();
if (typeof(short) == boxedValue.GetType()) {
  newData.ShortValue = (short)boxedValue;
} else if (typeof(int) == boxedValue.GetType()) {
  newData.IntValue = (int)boxedValue;
} else if (typeof(long) == boxedValue.GetType()) {
  newData.LongValue = (long)boxedValue;
} else {
  // not one of those
}

Edit: A generic "box" may also do what you want:

public class Box<T>: IConvertible where T: struct, IConvertible {
    public static implicit operator T(Box<T> boxed) {
        return boxed.Value;
    }

    public static explicit operator Box<T>(T value) {
        return new Box<T>(value);
    }

    private readonly T value;

    public Box(T value) {
        this.value = value;
    }

    public T Value {
        get {
            return value;
        }
    }

    public override bool Equals(object obj) {
        Box<T> boxed = obj as Box<T>;
        if (boxed != null) {
            return value.Equals(boxed.Value);
        }
        return value.Equals(obj);
    }

    public override int GetHashCode() {
        return value.GetHashCode();
    }

    public override string ToString() {
        return value.ToString();
    }

    bool IConvertible.ToBoolean(IFormatProvider provider) {
        return value.ToBoolean(provider);
    }

    char IConvertible.ToChar(IFormatProvider provider) {
        return value.ToChar(provider);
    }

    sbyte IConvertible.ToSByte(IFormatProvider provider) {
        return value.ToSByte(provider);
    }

    byte IConvertible.ToByte(IFormatProvider provider) {
        return value.ToByte(provider);
    }

    short IConvertible.ToInt16(IFormatProvider provider) {
        return value.ToInt16(provider);
    }

    ushort IConvertible.ToUInt16(IFormatProvider provider) {
        return value.ToUInt16(provider);
    }

    int IConvertible.ToInt32(IFormatProvider provider) {
        return value.ToInt32(provider);
    }

    uint IConvertible.ToUInt32(IFormatProvider provider) {
        return value.ToUInt32(provider);
    }

    long IConvertible.ToInt64(IFormatProvider provider) {
        return value.ToInt64(provider);
    }

    ulong IConvertible.ToUInt64(IFormatProvider provider) {
        return value.ToUInt64(provider);
    }

    float IConvertible.ToSingle(IFormatProvider provider) {
        return value.ToSingle(provider);
    }

    double IConvertible.ToDouble(IFormatProvider provider) {
        return value.ToDouble(provider);
    }

    decimal IConvertible.ToDecimal(IFormatProvider provider) {
        return value.ToDecimal(provider);
    }

    DateTime IConvertible.ToDateTime(IFormatProvider provider) {
        return value.ToDateTime(provider);
    }

    string IConvertible.ToString(IFormatProvider provider) {
        return value.ToString(provider);
    }

    object IConvertible.ToType(Type conversionType, IFormatProvider provider) {
        return value.ToType(conversionType, provider);
    }
}

This can then be used instead of object; it is still an object reference but it is also strongly typed to the original structure or primitive type.

like image 50
Lucero Avatar answered Sep 19 '22 02:09

Lucero