I am developing a flutter plugin, and when using the plugin I get Unable to load asset
error. Do I have to do something special when using a plugin?
I have no problem loading images in the main application.
From pubspec.yaml:
flutter:
# To add assets to your plugin package, add an assets section, like this:
assets:
- icons/
- icons/myimage.png # << Just to show, that this also is not not working
uses-material-design: true
plugin:
...
Also tried:
- moving back and forth with TABs etc.
- renamed the folder to assets
Using the image folder asset:
Image.asset('icons/myimage.png', height: 12.0),
I get this error:
flutter: ══╡ EXCEPTION CAUGHT BY IMAGE RESOURCE SERVICE ╞════════════════════════════════════════════════════
flutter: The following assertion was thrown resolving an image codec:
flutter: Unable to load asset: icons/myimage.png
To load assets from a non-application package, you need to pass the package
parameter to methods that load the asset like
Image.asset('icons/myimage.png', package: 'my_package', height: 12.0),
See also docs.flutter.io/flutter/widgets/Image/Image.asset.html
To be able to use assets from a dependency (plugin or plain Dart package) follow https://flutter.dev/docs/development/ui/assets-and-images#bundling-of-package-assets
In a dependency all files need to be inside lib/
because only these files are available for package users.
The asset path in pubspec.yaml
needs to start with packages/package_name/some_folder_inside_lib
flutter
assets:
- packages/my_package/some_folder_inside_lib/my_image.png
Currently there is another limitation, that all asset files need to be listed individually in pubspec.yaml
in contrary to assets from the application project where listing the folder is enough.
Upvote and subscribe to https://github.com/flutter/flutter/issues/22944 to get notified about updates.
If you love us? You can donate to us via Paypal or buy me a coffee so we can maintain and grow! Thank you!
Donate Us With