I'm attempting to write a C# library which looks at all available USB serial ports on a Raspberry Pi so that I can enumerate, identify and communicate with a set of Arduinos connected to the Pi via a USB hub.
I am able to make this work on my windows machine (several Arduinos connected to my desktop computer) and have even been able to make it work on my Pi however, I am struggling to understand how to generalize the fix.
If I attempt to run the program by itself on the Pi, I am able to open the serial port and send data however, I cannot receive anything from the Arduinos: I get timeout exceptions. I understand that Mono's implementation of SerialPort is limited and I must use SerialPort.ReadByte() instead of Readline() and the data received events (my solution is based on code from HowToSystemIOPorts). My Serial port enumeration is using a method outlined in another stack exchange response here.
My timeout is currently set to 4 seconds, which is several orders of magnitude longer than I expect to receive the message.
After a lot of googling, I came across mention of using minicom to initialize the serial port here, which to my surprise allowed me to receive data from the Arduino. The biggest drawback is that I need to initialize the port using minicom and leave the process opening each time I boot the Pi. I also can't seem to figure out how to make this work with multiple Arduinos.
public bool StartArduinoComms()
{
string[] ports = GetPortNames();
foreach (string port in ports)
{
mLogger.LogMessage(ProsthesisCore.Utility.Logger.LoggerChannels.Arduino, string.Format("Found serial port {0}", port));
}
bool foundCorrectArduino = false;
var idPacket = new ArduinoMessageBase();
idPacket.ID = ArduinoMessageValues.kIdentifyValue;
string jsonOutput = Newtonsoft.Json.JsonConvert.SerializeObject(idPacket);
foreach (string port in ports)
{
SerialPort serialPort = new SerialPort(port, kArduinoCommsBaudRate);
serialPort.Parity = Parity.None;
serialPort.DataBits = 8;
serialPort.StopBits = StopBits.One;
//Only check unopened ports
if (!serialPort.IsOpen)
{
serialPort.Open();
//Disable telemtry just incase
var toggle = new { ID = ArduinoMessageValues.kTelemetryEnableValue, EN = false };
string disableTelem = Newtonsoft.Json.JsonConvert.SerializeObject(toggle);
serialPort.Write(disableTelem);
//Discard any built up data
serialPort.DiscardInBuffer();
serialPort.Write(jsonOutput);
serialPort.ReadTimeout = kIDTimeoutMilliseconds;
string response = string.Empty;
for (int i = 0; i < kNumRetries; ++i)
{
try
{
//This is guaranteed to timeout if not configured through minicom
response = ReadLine(serialPort);
break;
}
//Catch case where the serial port is unavailable. MOve to next port
catch (TimeoutException)
{
continue;
}
}
if (!string.IsNullOrEmpty(response))
{
//Perform response validation
}
else
{
//Got no response
}
if (!foundCorrectArduino)
{
serialPort.Close();
}
}
}
return foundCorrectArduino;
}
/// <summary>
/// From https://stackoverflow.com/questions/434494/serial-port-rs232-in-mono-for-multiple-platforms
/// </summary>
/// <returns></returns>
private static string[] GetPortNames()
{
int p = (int)Environment.OSVersion.Platform;
List<string> serial_ports = new List<string>();
// Are we on Unix?
if (p == 4 || p == 128 || p == 6)
{
string[] ttys = System.IO.Directory.GetFiles("/dev/", "tty*");
foreach (string dev in ttys)
{
//Arduino MEGAs show up as ttyACM due to their different USB<->RS232 chips
if (dev.StartsWith("/dev/ttyS") || dev.StartsWith("/dev/ttyUSB") || dev.StartsWith("/dev/ttyACM"))
{
serial_ports.Add(dev);
}
}
}
else
{
serial_ports.AddRange(SerialPort.GetPortNames());
}
return serial_ports.ToArray();
}
Have a look at stty command. It will let you set/read teminal settings
http://linux.about.com/od/lna_guide/a/gdelna38t01.htm will give a rundown on it's use. It would be easier to call out to than minicom, and the settings stay on the device.
I have done something like the same as you before. I had to read and write data through USB Serial adapter, and didnt use minicom. It may not be god code but i found that inorder to read the data I could create a new thread and have that check for data, my code include a lot of stuff but basicly i did this:
System.Threading.Thread newThread;
newThread = new System.Threading.Thread(this.check_get_data);
and the check_get_data method
public void check_get_data ()
{
byte tmpByte = 0;
while (m_objSerialPort.BytesToRead != 0) {
tmpByte = (byte)m_objSerialPort.ReadByte ();
DoSomethingWithByte(tmpByte);
Thread.Sleep(20);
}
}
this is currently running with two usbserials. dont know if it helps but hope you find your solution
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