I'm trying to get city name from my current location coordiate by using CLGeocoder().reverseGeocodeLocation
.
It gives me country name, street name, state and many other things but not city. Is there anything wrong with my code?
Here's my code:
func locationManager(_ manager: CLLocationManager, didUpdateLocations locations: [CLLocation]) {
let location = locations[0]
CLGeocoder().reverseGeocodeLocation(location) { (placeMark, error) in
if error != nil{
print("Some errors: \(String(describing: error?.localizedDescription))")
}else{
if let place = placeMark?[0]{
print("country: \(place.administrativeArea)")
self.lblCurrentLocation.text = place.administrativeArea
}
}
} }
I use the below code too. But doesn't work for me. Here's the another way.
let geoCoder = CLGeocoder()
let location = CLLocation(latitude: (self.locationManager.location?.coordinate.latitude)!, longitude: (self.locationManager.location?.coordinate.longitude)!)
geoCoder.reverseGeocodeLocation(location, completionHandler: { (placemarks, error) -> Void in
// Place details
var placeMark: CLPlacemark!
placeMark = placemarks?[0]
// Address dictionary
print(placeMark.addressDictionary as Any)
// Location name
if let locationName = placeMark.addressDictionary!["Name"] as? NSString {
print("locationName: \(locationName)")
}
// Street address
if let street = placeMark.addressDictionary!["Thoroughfare"] as? NSString {
print("street: \(street)")
}
// City
if let city = placeMark.addressDictionary!["City"] as? NSString {
print("city : \(city)")
}
// Zip code
if let zip = placeMark.addressDictionary!["ZIP"] as? NSString {
print("zip :\(zip)")
}
// Country
if let country = placeMark.addressDictionary!["Country"] as? NSString {
print("country :\(country)")
}
})
Please someone help me to get city name.
geocodeAddressString(addressString) { (placemarks, error) in if error == nil { if let placemark = placemarks?[0] { let location = placemark. location! completionHandler(location. coordinate, nil) return } } completionHandler(kCLLocationCoordinate2DInvalid, error as NSError?) } }
You need to add a key NSLocationWhenInUseUsageDescription in yours info. plist file and in the value you write something that you want to show the user in the popup dialog. You need to test it on a real device cause Simulator accepts only custom locations. Select the Simulator -> Debug -> Location -> Custom Location...
The field is called locality
if let locality = placeMark.addressDictionary!["locality"] as? NSString {
print("locality :\(locality)")
}
Locality Apple docs
https://developer.apple.com/documentation/corelocation/clplacemark/1423507-locality?language=objc
CLPlacemark
https://developer.apple.com/documentation/corelocation/clplacemark?language=objc
Update:
Try this
import Foundation
import CoreLocation
let geoCoder = CLGeocoder()
let location = CLLocation(latitude: 40.730610, longitude: -73.935242) // <- New York
geoCoder.reverseGeocodeLocation(location, completionHandler: { (placemarks, _) -> Void in
placemarks?.forEach { (placemark) in
if let city = placemark.locality { print(city) } // Prints "New York"
}
})
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