Hi I'm new to programming and I'm trying to make my first app for iPhones on Xcode. My app contains of a button which opens a UIWebView when pressed and loads up a homepage. Now I also want to add a Progress View to the WebView like Safari also uses, which indicates the progress of loading the page. How can I do that?
My code so far for loading the URL in the UIWebView:
.h
IBOutlet UIWebView *webView;
.m
- (void)viewDidLoad { [webView loadRequest:[NSURLRequest requestWithURL: [NSURL URLWithString:@"http:/www.google.com/"]]];
Thanks for your help!
Apple is phasing out UIWebView, which is used by developers for integrating web content into an app in a quick and secure manner. Apple is replacing UIWebView (and WebView) with WKWebView, an updated version, as UIWebView has been deprecated.
New apps containing these frameworks are no longer accepted by the App Store. And last year, we announced that the App Store will no longer accept app updates containing UIWebView as of December 2020.
Difference Between UIWebview and WKWebViewUIWebview is a part of UIKit, so it is available to your apps as standard. You don't need to import anything, it will we there by default. But WKWebView is run in a separate process to your app,. You need to import Webkit to use WKWebView in your app.
Android is powered by Chrome. Mobile Safari UIWebView. The UIWebView is different from the ordinary Safari browser, as it is not a stand-alone browser, but merely browser functionality that is embedded in a third party app that allows the app to display content from the web.
To have an accurate UIProgressView
, you need to have some task that:
Now when you are loading your UIWebView
, thats not possible. And Apple doesn't do it either. Apple often uses fake UIProgressView
s to give you something to look at while the page is loading. Mail also uses fake progress views. Go try it out for yourself. This is how Apple's fake progress views work:
To achieve this, you will have to animate the progressView manually. You could subclass it but that would probably be a bit advanced for you. The simplest way would be this:
In myViewController.h
@interface myViewController : UIViewController { BOOL theBool; //IBOutlet means you can place the progressView in Interface Builder and connect it to your code IBOutlet UIProgressView* myProgressView; NSTimer *myTimer; } @end
In myViewController.m
#import "myViewController.h" @implementation myViewController - (void)webViewDidStartLoad:(UIWebView *)webView{ myProgressView.progress = 0; theBool = false; //0.01667 is roughly 1/60, so it will update at 60 FPS myTimer = [NSTimer scheduledTimerWithTimeInterval:0.01667 target:self selector:@selector(timerCallback) userInfo:nil repeats:YES]; } - (void)webViewDidFinishLoad:(UIWebView *)webView{ theBool = true; } -(void)timerCallback { if (theBool) { if (myProgressView.progress >= 1) { myProgressView.hidden = true; [myTimer invalidate]; } else { myProgressView.progress += 0.1; } } else { myProgressView.progress += 0.05; if (myProgressView.progress >= 0.95) { myProgressView.progress = 0.95; } } } @end
Then, where your task gets completed, set theBool = true;
and the progress view will take care of itself. Change the values in the if statement thing to control the speed of the animation.
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