I have an app that allows users to generate objects, and store them (in a MySQL table, as strings) for later use. The object could be :
function Obj() { this.label = "new object"; } Obj.prototype.setLabel = function(newLabel) { this.label = newLabel; }
If I use JSON.stringify on this object, I will only get the information on Obj.label
(the stringified object would be a string like {label: "new object"}
. If I store this string, and want to allow my user to retrieve the object later, the setLabel
method will be lost.
So my question is: how can I re-instantiate the object, so that it keeps the properties stored thanks to JSON.stringify, but also gets back the different methods that should belong to its prototype. How would you do that ? I was thinking of something along "create a blank object" and "merge it with the stored one's properties", but I can't get it to work.
parse() JSON parsing is the process of converting a JSON object in text format to a Javascript object that can be used inside a program. In Javascript, the standard way to do this is by using the method JSON. parse() , as the Javascript standard specifies.
parse() The JSON. parse() method parses a JSON string, constructing the JavaScript value or object described by the string. An optional reviver function can be provided to perform a transformation on the resulting object before it is returned.
To do this, you'll want to use a "reviver" function when parsing the JSON string (and a "replacer" function or a toJSON
function on your constructor's prototype when creating it). See Section 15.12.2 and 15.12.3 of the specification. If your environment doesn't yet support native JSON parsing, you can use one of Crockford's parsers (Crockford being the inventor of JSON), which also support "reviver" functions.
Here's a simple bespoke example that works with ES5-compliant browsers (or libraries that emulate ES5 behavior) (live copy, run in Chrome or Firefox or similar), but look after the example for a more generalized solution.
// Our constructor function function Foo(val) { this.value = val; } Foo.prototype.nifty = "I'm the nifty inherited property."; Foo.prototype.toJSON = function() { return "/Foo(" + this.value + ")/"; }; // An object with a property, `foo`, referencing an instance // created by that constructor function, and another `bar` // which is just a string var obj = { foo: new Foo(42), bar: "I'm bar" }; // Use it display("obj.foo.value = " + obj.foo.value); display("obj.foo.nifty = " + obj.foo.nifty); display("obj.bar = " + obj.bar); // Stringify it with a replacer: var str = JSON.stringify(obj); // Show that display("The string: " + str); // Re-create it with use of a "reviver" function var obj2 = JSON.parse(str, function(key, value) { if (typeof value === "string" && value.substring(0, 5) === "/Foo(" && value.substr(-2) == ")/" ) { return new Foo(value.substring(5, value.length - 2)); } return value; }); // Use the result display("obj2.foo.value = " + obj2.foo.value); display("obj2.foo.nifty = " + obj2.foo.nifty); display("obj2.bar = " + obj2.bar);
Note the toJSON
on Foo.prototype
, and the function we pass into JSON.parse
.
The problem there, though, is that the reviver is tightly coupled to the Foo
constructor. Instead, you can adopt a generic framework in your code, where any constructor function can support a fromJSON
(or similar) function, and you can use just one generalized reviver.
Here's an example of a generalized reviver that looks for a ctor
property and a data
property, and calls ctor.fromJSON
if found, passing in the full value it received (live example):
// A generic "smart reviver" function. // Looks for object values with a `ctor` property and // a `data` property. If it finds them, and finds a matching // constructor that has a `fromJSON` property on it, it hands // off to that `fromJSON` fuunction, passing in the value. function Reviver(key, value) { var ctor; if (typeof value === "object" && typeof value.ctor === "string" && typeof value.data !== "undefined") { ctor = Reviver.constructors[value.ctor] || window[value.ctor]; if (typeof ctor === "function" && typeof ctor.fromJSON === "function") { return ctor.fromJSON(value); } } return value; } Reviver.constructors = {}; // A list of constructors the smart reviver should know about
To avoid having to repeat common logic in toJSON
and fromJSON
functions, you could have generic versions:
// A generic "toJSON" function that creates the data expected // by Reviver. // `ctorName` The name of the constructor to use to revive it // `obj` The object being serialized // `keys` (Optional) Array of the properties to serialize, // if not given then all of the objects "own" properties // that don't have function values will be serialized. // (Note: If you list a property in `keys`, it will be serialized // regardless of whether it's an "own" property.) // Returns: The structure (which will then be turned into a string // as part of the JSON.stringify algorithm) function Generic_toJSON(ctorName, obj, keys) { var data, index, key; if (!keys) { keys = Object.keys(obj); // Only "own" properties are included } data = {}; for (index = 0; index < keys.length; ++index) { key = keys[index]; data[key] = obj[key]; } return {ctor: ctorName, data: data}; } // A generic "fromJSON" function for use with Reviver: Just calls the // constructor function with no arguments, then applies all of the // key/value pairs from the raw data to the instance. Only useful for // constructors that can be reasonably called without arguments! // `ctor` The constructor to call // `data` The data to apply // Returns: The object function Generic_fromJSON(ctor, data) { var obj, name; obj = new ctor(); for (name in data) { obj[name] = data[name]; } return obj; }
The advantage here being that you defer to the implementation of a specific "type" (for lack of a better term) for how it serializes and deserializes. So you might have a "type" that just uses the generics:
// `Foo` is a constructor function that integrates with Reviver // but doesn't need anything but the generic handling. function Foo() { } Foo.prototype.nifty = "I'm the nifty inherited property."; Foo.prototype.spiffy = "I'm the spiffy inherited property."; Foo.prototype.toJSON = function() { return Generic_toJSON("Foo", this); }; Foo.fromJSON = function(value) { return Generic_fromJSON(Foo, value.data); }; Reviver.constructors.Foo = Foo;
...or one that, for whatever reason, has to do something more custom:
// `Bar` is a constructor function that integrates with Reviver // but has its own custom JSON handling for whatever reason. function Bar(value, count) { this.value = value; this.count = count; } Bar.prototype.nifty = "I'm the nifty inherited property."; Bar.prototype.spiffy = "I'm the spiffy inherited property."; Bar.prototype.toJSON = function() { // Bar's custom handling *only* serializes the `value` property // and the `spiffy` or `nifty` props if necessary. var rv = { ctor: "Bar", data: { value: this.value, count: this.count } }; if (this.hasOwnProperty("nifty")) { rv.data.nifty = this.nifty; } if (this.hasOwnProperty("spiffy")) { rv.data.spiffy = this.spiffy; } return rv; }; Bar.fromJSON = function(value) { // Again custom handling, for whatever reason Bar doesn't // want to serialize/deserialize properties it doesn't know // about. var d = value.data; b = new Bar(d.value, d.count); if (d.spiffy) { b.spiffy = d.spiffy; } if (d.nifty) { b.nifty = d.nifty; } return b; }; Reviver.constructors.Bar = Bar;
And here's how we might test that Foo
and Bar
work as expected (live copy):
// An object with `foo` and `bar` properties: var before = { foo: new Foo(), bar: new Bar("testing", 42) }; before.foo.custom = "I'm a custom property"; before.foo.nifty = "Updated nifty"; before.bar.custom = "I'm a custom property"; // Won't get serialized! before.bar.spiffy = "Updated spiffy"; // Use it display("before.foo.nifty = " + before.foo.nifty); display("before.foo.spiffy = " + before.foo.spiffy); display("before.foo.custom = " + before.foo.custom + " (" + typeof before.foo.custom + ")"); display("before.bar.value = " + before.bar.value + " (" + typeof before.bar.value + ")"); display("before.bar.count = " + before.bar.count + " (" + typeof before.bar.count + ")"); display("before.bar.nifty = " + before.bar.nifty); display("before.bar.spiffy = " + before.bar.spiffy); display("before.bar.custom = " + before.bar.custom + " (" + typeof before.bar.custom + ")"); // Stringify it with a replacer: var str = JSON.stringify(before); // Show that display("The string: " + str); // Re-create it with use of a "reviver" function var after = JSON.parse(str, Reviver); // Use the result display("after.foo.nifty = " + after.foo.nifty); display("after.foo.spiffy = " + after.foo.spiffy); display("after.foo.custom = " + after.foo.custom + " (" + typeof after.foo.custom + ")"); display("after.bar.value = " + after.bar.value + " (" + typeof after.bar.value + ")"); display("after.bar.count = " + after.bar.count + " (" + typeof after.bar.count + ")"); display("after.bar.nifty = " + after.bar.nifty); display("after.bar.spiffy = " + after.bar.spiffy); display("after.bar.custom = " + after.bar.custom + " (" + typeof after.bar.custom + ")"); display("(Note that after.bar.custom is undefined because <code>Bar</code> specifically leaves it out.)");
You can indeed create an empty instance and then merge the instance with the data. I recommend using a library function for ease of use (like jQuery.extend
).
You had some errors though (function ... = function(...)
, and JSON requires keys to be surrounded by "
).
http://jsfiddle.net/sc8NU/1/
var data = '{"label": "new object"}'; // JSON var inst = new Obj; // empty instance jQuery.extend(inst, JSON.parse(data)); // merge
Note that merging like this sets properties directly, so if setLabel
is doing some checking stuff, this won't be done this way.
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