I'm trying to store a collection of custom objects in the Application Settings.
With some help from this related question, here is what I currently have:
// implementing ApplicationSettingsBase so this shows up in the Settings designer's
// browse function
public class PeopleHolder : ApplicationSettingsBase
{
[UserScopedSetting()]
[SettingsSerializeAs(System.Configuration.SettingsSerializeAs.Xml)]
public ObservableCollection<Person> People { get; set; }
}
[Serializable]
public class Person
{
public String FirstName { get; set; }
}
public MainWindow()
{
InitializeComponent();
// AllPeople is always null, not persisting
if (Properties.Settings.Default.AllPeople == null)
{
Properties.Settings.Default.AllPeople = new PeopleHolder()
{
People = new ObservableCollection<Person>
{
new Person() { FirstName = "bob" },
new Person() { FirstName = "sue" },
new Person() { FirstName = "bill" }
}
};
Properties.Settings.Default.Save();
}
else
{
MessageBox.Show(Properties.Settings.Default.AllPeople.People.Count.ToString());
}
}
In the Settings.Settings Designer I added property of type PeopleHolder via the browser button, and set the scope to 'User'. The Save() method seems to complete successfully, there are no error messages, but every time I restart the application settings are not persisted.
Though not shown in the code above, I am able to persist Strings, just not my custom collection (I noticed in other similar questions on SO there can sometimes be a problem with version numbers which prevents save the settings while debugging so I want to rule out that as the possible culprit.)
Any ideas? I'm sure there is a very simple way to do this that I'm just missing :).
Thanks for your help!
I figured it out thanks to this question!
As suggested in that question I added this to Settings.Designer.cs:
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
public ObservableCollection<Person> AllPeople
{
get
{
return ((ObservableCollection<Person>)(this["AllPeople"]));
}
set
{
this["AllPeople"] = value;
}
}
And then all I needed was the following code:
[Serializable]
public class Person
{
public String FirstName { get; set; }
}
public MainWindow()
{
InitializeComponent();
// this now works!!
if (Properties.Settings.Default.AllPeople == null)
{
Properties.Settings.Default.AllPeople = new ObservableCollection<Person>
{
new Person() { FirstName = "bob" },
new Person() { FirstName = "sue" },
new Person() { FirstName = "bill" }
};
Properties.Settings.Default.Save();
}
else
{
MessageBox.Show(Properties.Settings.Default.AllPeople.People.Count.ToString());
}
}
If you add the ObservableCollection<People>
to your own code, but specify the "Properties" namespace, you can make this change without altering the settings.Designer.cs:
namespace MyApplication.Properties
{
public sealed partial class Settings
{
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
public ObservableCollection<Person> AllPeople
{
get
{
return ((ObservableCollection<Person>)(this["AllPeople"]));
}
set
{
this["AllPeople"] = value;
}
}
}
}
Please note, I changed the accessibility of the Settings
class to be public
. (I probably didn't need to do that).
The only downside I saw in this whole solution/answer is that you are no longer able to make changes to the application configuration settings using the Project -> Properties dialog. Doing so will seriously mess up your new settings by converting you setting to a string and mangling your XML tags.
Because I wanted to use a single system-wide configuration file instead of a user-specific file, I also changed the global::System.Configuration.UserScopedSettingAttribute()]
to [global::System.Configuration.ApplicationScopedSetting()]
. I left the set
accesser in the class, but I know that it doesn't actually save.
Thanks for the answer! It makes my code a whole lot cleaner and easier to manage.
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