Basically, I call TrackMouseEvent
in my WM_CREATE
then I also called it again after a WM_MOUSELEAVE
event, but this freezes up my program.
Where should I be sticking it?
You need to call TrackMouseEvent
when the mouse enters your control, and not when it leaves your control.
You can call TrackMouseEvent
on the WM_MOUSEMOVE
message. You don't need to call TrackMouseEvent
every time WM_MOUSEMOVE
is fired, just once up until you get another WM_MOUSELEAVE
. After you get a WM_MOUSELEAVE
you can set some flag so the next call to WM_MOUSEMOVE
will know to call TrackMouseEvent
again.
Basically you can emulate a fictional WM_MOUSEENTER
by using WM_MOUSEMOVE
and also having that flag set.
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