I have an image that the user drew on a canvas and i want to save that image on the server.
These lines work well on my ipad but not on my android(ver 2.3.3) browser:
var testCanvas = document.getElementById("sketchpad");
var canvasData = testCanvas.toDataURL("image/png");
If i alert canvasData i only get:
data:,
Am I missing something? Is it possible to do on android or should i be looking at other methods, plugins, etc?
Unfortunately it isn't supported in your version (i think it's only supported in ICS), have a look at this issue reported
http://code.google.com/p/android/issues/detail?id=16829
There is supposed to be some sort of JavaScript implementation to add support for it, but i haven't tried it myself
http://code.google.com/p/todataurl-png-js/
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