I'm trying to create a canvas widget with a number of widgets embedded within it. Since there will frequently be too many widgets to fit in the vertical space I have for the canvas, it'll need to be scrollable.
import tkinter as tk # for general gui
import tkinter.ttk as ttk # for notebook (tabs)
class instructionGeneratorApp():
def __init__(self, master):
# create a frame for the canvas and scrollbar
domainFrame = tk.LabelFrame(master)
domainFrame.pack(fill=tk.BOTH, expand=1)
# make the canvas expand before the scrollbar
domainFrame.rowconfigure(0,weight=1)
domainFrame.columnconfigure(0,weight=1)
vertBar = ttk.Scrollbar(domainFrame)
vertBar.grid(row=0, column=1, sticky=tk.N + tk.S)
configGridCanvas = tk.Canvas(domainFrame,
bd=0,
yscrollcommand=vertBar.set)
configGridCanvas.grid(row=0, column=0, sticky=tk.N + tk.S + tk.E + tk.W)
vertBar.config(command=configGridCanvas.yview)
# add widgets to canvas
l = tk.Label(configGridCanvas, text='Products')
l.grid(row=1, column=0)
r = 2
for product in ['Product1','Product2','Product3','Product4','Product5','Product6','Product7','Product8','Product9','Product10','Product11','Product12','Product13','Product14','Product15','Product16','Product17','Product18','Product19','Product20']:
l = tk.Label(configGridCanvas, text=product)
l.grid(row=r, column=0)
c = tk.Checkbutton(configGridCanvas)
c.grid(row=r, column=1)
r += 1
ButtonFrame = tk.Frame(domainFrame)
ButtonFrame.grid(row=r, column=0)
removeServerButton = tk.Button(ButtonFrame, text='Remove server')
removeServerButton.grid(row=0, column=0)
# set scroll region to bounding box?
configGridCanvas.config(scrollregion=configGridCanvas.bbox(tk.ALL))
root = tk.Tk()
mainApp = instructionGeneratorApp(root)
root.mainloop()
As best as I can tell, I'm following the effbot pattern for canvas scrollbars, but I end up with either a scrollbar that isn't bound to the canvas, or a canvas that is extending beyond the edges of its master frame:
I've attempted the solutions on these questions, but there's still something I'm missing:
resizeable scrollable canvas with tkinter
Tkinter, canvas unable to scroll
Any idea what I'm doing wrong?
I have added some comments to @The Pinapple 's solution for future reference.
from tkinter import *
class ProductItem(Frame):
def __init__(self, master, message, **kwds):
Frame.__init__(self, master, **kwds)
self.grid_rowconfigure(1, weight=1)
self.grid_columnconfigure(0, weight=1)
self.text = Label(self, text=message, anchor='w')
self.text.grid(row=0, column=0, sticky='nsew')
self.check = Checkbutton(self, anchor='w')
self.check.grid(row=0, column=1)
class ScrollableContainer(Frame):
def __init__(self, master, **kwargs):
#our scrollable container is a frame, this frame holds the canvas we draw our widgets on
Frame.__init__(self, master, **kwargs)
#grid and rowconfigure with weight 1 are used for the scrollablecontainer to utilize the full size it can get from its parent
self.grid_rowconfigure(0, weight=1)
self.grid_columnconfigure(0, weight=1)
#canvas and scrollbars are positioned inside the scrollablecontainer frame
#the scrollbars take a command parameter which is used to position our view on the canvas
self.canvas = Canvas(self, bd=0, highlightthickness=0)
self.hScroll = Scrollbar(self, orient='horizontal',
command=self.canvas.xview)
self.hScroll.grid(row=1, column=0, sticky='we')
self.vScroll = Scrollbar(self, orient='vertical',
command=self.canvas.yview)
self.vScroll.grid(row=0, column=1, sticky='ns')
self.canvas.grid(row=0, column=0, sticky='nsew')
#We do not only need a command to position but also one to scroll
self.canvas.configure(xscrollcommand=self.hScroll.set,
yscrollcommand=self.vScroll.set)
#This is the frame where the magic happens, all of our widgets that are needed to be scrollable will be positioned here
self.frame = Frame(self.canvas, bd=2)
self.frame.grid_columnconfigure(0, weight=1)
#A canvas itself is blank, we must tell the canvas to create a window with self.frame as content, anchor=nw means it will be positioned on the upper left corner
self.canvas.create_window(0, 0, window=self.frame, anchor='nw', tags='inner')
self.product_label = Label(self.frame, text='Products')
self.product_label.grid(row=0, column=0, sticky='nsew', padx=2, pady=2)
self.products = []
for i in range(1, 21):
item = ProductItem(self.frame, ('Product' + str(i)), bd=2)
item.grid(row=i, column=0, sticky='nsew', padx=2, pady=2)
self.products.append(item)
self.button_frame = Frame(self.frame)
self.button_frame.grid(row=21, column=0)
self.remove_server_button = Button(self.button_frame, text='Remove server')
self.remove_server_button.grid(row=0, column=0)
self.update_layout()
#If the widgets inside the canvas / the canvas itself change size,
#the <Configure> event is fired which passes its new width and height to the corresponding callback
self.canvas.bind('<Configure>', self.on_configure)
def update_layout(self):
#All pending events, callbacks, etc. are processed in a non-blocking manner
self.frame.update_idletasks()
#We reconfigure the canvas' scrollregion to fit all of its widgets
self.canvas.configure(scrollregion=self.canvas.bbox('all'))
#reset the scroll
self.canvas.yview('moveto', '1.0')
#fit the frame to the size of its inner widgets (grid_size)
self.size = self.frame.grid_size()
def on_configure(self, event):
w, h = event.width, event.height
natural = self.frame.winfo_reqwidth() #natural width of the inner frame
#If the canvas changes size, we fit the inner frame to its size
self.canvas.itemconfigure('inner', width=w if w > natural else natural)
#dont forget to fit the scrollregion, otherwise the scrollbar might behave strange
self.canvas.configure(scrollregion=self.canvas.bbox('all'))
if __name__ == "__main__":
root = Tk()
root.grid_rowconfigure(0, weight=1)
root.grid_columnconfigure(0, weight=1)
sc = ScrollableContainer(root, bd=2)
sc.grid(row=0, column=0, sticky='nsew')
root.mainloop()
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