I have loaded an image to tkinter label and that image is diplayed in that label.When i press the button i need to change that image.When the button is pressed older image is gone but the new image is not displayed My code is
import Tkinter as tk
from PIL import Image, ImageTk
root = tk.Tk()
def change_pic(labelname):
photo1 = ImageTk.PhotoImage(Image.open("demo.jpg"))
labelname.configure(image=photo1)
print "updated"
vlabel=tk.Label(root)
photo = ImageTk.PhotoImage(Image.open('cardframe.jpg'))
vlabel.configure(image=photo)
vlabel.pack()
b2=tk.Button(root,text="Capture",command=lambda:change_pic(vlabel))
b2.pack()
root.mainloop()
In def change_pic(labelname)
, you need to add labelname.photo = photo1
to make sure photo1
not being garbage collected.
def change_pic(labelname):
photo1 = ImageTk.PhotoImage(Image.open("demo.jpg"))
labelname.configure(image=photo1)
labelname.photo = photo1
print "updated"
P.S. Looks like both labelname.photo = photo1
and labelname.image = photo1
work.
Check this out for more details: http://effbot.org/tkinterbook/label.htm
You can use the label to display PhotoImage and BitmapImage objects. When doing this, make sure you keep a reference to the image object, to prevent it from being garbage collected by Python’s memory allocator. You can use a global variable or an instance attribute, or easier, just add an attribute to the widget instance.
The following edits were made:
Your working code is shown below:
import Tkinter as tk
from PIL import Image, ImageTk
def change_pic():
vlabel.configure(image=root.photo1)
print "updated"
root = tk.Tk()
photo = 'cardframe.jpg'
photo1 = "demo.jpg"
root.photo = ImageTk.PhotoImage(Image.open(photo))
root.photo1 = ImageTk.PhotoImage(Image.open(photo1))
vlabel=tk.Label(root,image=root.photo)
vlabel.pack()
b2=tk.Button(root,text="Capture",command=change_pic)
b2.pack()
root.mainloop()
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