I have a C++ library, which supposed to do some computations on multiple threads. I made independent threads code (i.e. there are no shared variables between them), except for one array. The problem is, I don't know how to make it thread-safe.
I looked at mutex lock/unlock (QMutex
, as I'm using Qt), but it doesn't fit for my task - while one thread will lock the mutex, other threads will wait!
Then I read about std::atomic
, which looked like exactly what I needed. Nevertheless, I tried to use it in the following way:
std::vector<std::atomic<uint64_t>> *myVector;
And it produced compiler error (use of deleted function 'std::atomic::atomic(const std::atomic&)'). Then I found the solution - use special wrapper for std::atomic
. I tried this:
struct AtomicUInt64
{
std::atomic<uint64_t> atomic;
AtomicUInt64() : atomic() {}
AtomicUInt64 ( std::atomic<uint64_t> a ) : atomic ( atomic.load() ) {}
AtomicUInt64 ( AtomicUInt64 &auint64 ) : atomic ( auint64.atomic.load() ) {}
AtomicUInt64 &operator= ( AtomicUInt64 &auint64 )
{
atomic.store ( auint64.atomic.load() );
}
};
std::vector<AtomicUInt64> *myVector;
This thing compiles succesfully, but when I can't fill the vector:
myVector = new std::vector<AtomicUInt64>();
for ( int x = 0; x < 100; ++x )
{
/* This approach produces compiler error:
* use of deleted function 'std::atomic<long long unsigned int>::atomic(const std::atomic<long long unsigned int>&)'
*/
AtomicUInt64 value( std::atomic<uint64_t>( 0 ) ) ;
myVector->push_back ( value );
/* And this one produces the same error: */
std::atomic<uint64_t> value1 ( 0 );
myVector->push_back ( value1 );
}
What am I doing wrong? I assume I tried everything (maybe not, anyway) and nothing helped. Are there any other ways for thread-safe array sharing in C++?
By the way, I use MinGW 32bit 4.7 compiler on Windows.
Here is a cleaned up version of your AtomicUInt64
type:
template<typename T>
struct MobileAtomic
{
std::atomic<T> atomic;
MobileAtomic() : atomic(T()) {}
explicit MobileAtomic ( T const& v ) : atomic ( v ) {}
explicit MobileAtomic ( std::atomic<T> const& a ) : atomic ( a.load() ) {}
MobileAtomic ( MobileAtomic const&other ) : atomic( other.atomic.load() ) {}
MobileAtomic& operator=( MobileAtomic const &other )
{
atomic.store( other.atomic.load() );
return *this;
}
};
typedef MobileAtomic<uint64_t> AtomicUInt64;
and use:
AtomicUInt64 value;
myVector->push_back ( value );
or:
AtomicUInt64 value(x);
myVector->push_back ( value );
your problem was you took a std::atomic
by value, which causes a copy, which is blocked. Oh, and you failed to return from operator=
. I also made some constructors explicit, probably needlessly. And I added const
to your copy constructor.
I would also be tempted to add store
and load
methods to MobileAtomic
that forwards to atomic.store
and atomic.load
.
You're trying to copy a non-copyable type: the AtomicUInt64
constructor takes an atomic
by value.
If you need it to be initialisable from atomic
, then it should take the argument by (const) reference. However, in your case, it doesn't look like you need to initialise from atomic
at all; why not initialise from uint64_t
instead?
Also a couple of minor points:
The copy constructor and assignment operator should take their values by const
reference, to allow temporaries to be copied.
Allocating the vector with new
is a rather odd thing to do; you're just adding an extra level of indirection with no benefit.
Make sure you never resize the array while other threads might be accessing it.
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