In the web world a web browser makes a new request for every static file it has to retrieve, so; a stylesheet, javascript file, inline image - all initiate a new server request. Whilst my knowledge of the web is pretty good, the underlying technologies like websockets are somewhat new to me in how they work and what they are capable of.
My question is rather theoretical, but I am wondering if it's possible now or would ever be possible to serve static files via a websocket? Considering websockets are a persistent connection from the client (web browser) to the server, it makes sense that websockets could be used for serving some if not all static content as it would just be one connection as opposed to many.
To clarify a little bit.
I realise my wording about connections was incorrect as pointed out by Greg below. But from what I understand the reason CDN's were created and are still used today is to address the issue with browsers and or servers having a hard limit on the number of concurrent downloads, once you hit that limit your requests are then queued thus adding to the page load time. I am aware they were also created to provide cookie-less requests as well. So really my question should be: "Can websockets be used in place of a CDN?"
BrowserScope has some useful metrics, it appears as though the request limit is about 6 per hostname for most modern browsers and even IE8. But as I said sometimes people have more than 6 resources, does this mean they're being queued and slowing the page load time where websockets could potentially reduce this to one?
There is no guarantee of the successful delivery of a web socket message to the peer, but if the action of sending a message causes an error known to the container, the API throws it.
But why are WebSockets hard to scale? The main challenge is that connections to your WebSocket server need to be persistent. And even once you've scaled out your server nodes both vertically and horizontally, you also need to provide a solution for sharing data between the nodes.
WebSockets are stable and ready for developers to start creating innovative applications and services. This tutorial provides a simple introduction to the W3C WebSocket API and its underlying WebSocket protocol.
Unlike HTTP, where you have to constantly request updates, with websockets, updates are sent immediately when they are available. WebSockets keeps a single, persistent connection open while eliminating latency problems that arise with HTTP request/response-based methods.
It's definitely possible but there are a few reasons why you probably don't want to use this for static resources:
If you have parts of your page that are dynamically updated using static resources (e.g. loading in new images into a HTML5 canvas game), then WebSockets may be your best option because an already established WebSocket connection will have low latency and overhead for getting pushed updates from the server then getting these delivered over HTTP. But I wouldn't recommend using WebSockets for the initial static resources when you page first loads.
If you love us? You can donate to us via Paypal or buy me a coffee so we can maintain and grow! Thank you!
Donate Us With