Almost every launch of the application on any Xcode 9 simulator results in that in the screenshot: Maybe someone encountered this problem and solved it?
You can try to switch render engine to OpenGl instead of metal
Use this command in terminal.
defaults write com.apple.CoreSimulator.IndigoFramebufferServices FramebufferRendererHint 2
(1 = Metal, 2 = force use of OpenGL, 3 = OpenGL)
Or if your gpu is HD3000 you need to use
defaults write com.apple.CoreSimulator.IndigoFramebufferServices FramebufferEmulationHint 1
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