I'm trying to make a little iPad tool's for drawing simple geometrical objects (rect, rounded rect, ellipse, star, ...). My goal is to make something very close to Keynote (drawing feature), i.e. let the user add a rect (for instance), resizing it and moving it. I want too the user can select many objects and move them together.
I've thought about at least 3 differents ways to do that :
I'm aware that the two first ways come with functions to detect touch on each object, to add easily shadows,... but I'm afraid that they are a little too heavy ? That's why I thought about the last way, which it seems to be straight forward.
Which way will be the more efficient ??? Or maybe I didn't thought another way ?
Any help will be appreciated ;-)
Thanks.
I'd use the UIKit classes to do your drawing, then profile and optimise your code from there.
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