I write simply code:
using System.Windows.Forms;
namespace Test01
{
    partial class Form1
    {
        /// <summary>
        /// Required designer variable.
        /// </summary>
        private System.ComponentModel.IContainer components = null;
        /// <summary>
        /// Clean up any resources being used.
        /// </summary>
        /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
        protected override void Dispose(bool disposing)
        {
            if (disposing && (components != null))
            {
                components.Dispose();
            }
            base.Dispose(disposing);
        }
        #region Windows Form Designer generated code
        /// <summary>
        /// Required method for Designer support - do not modify
        /// the contents of this method with the code editor.
        /// </summary>
        private void InitializeComponent()
        {
            this.textBox1 = new System.Windows.Forms.TextBox();
            this.checkBox1 = new System.Windows.Forms.CheckBox();
            this.SuspendLayout();
            // 
            // textBox1
            // 
            this.textBox1.Location = new System.Drawing.Point(33, 32);
            this.textBox1.Name = "textBox1";
            this.textBox1.Size = new System.Drawing.Size(186, 20);
            this.textBox1.TabIndex = 0;
            this.textBox1.Text = "Text";
            this.textBox1.TextChanged += new System.EventHandler(this.textBox1_TextChanged);
            // 
            // checkBox1
            // 
            this.checkBox1.AutoSize = true;
            this.checkBox1.Location = new System.Drawing.Point(38, 65);
            this.checkBox1.Name = "checkBox1";
            this.checkBox1.Size = new System.Drawing.Size(80, 17);
            this.checkBox1.TabIndex = 1;
            this.checkBox1.Text = "checkBox1";
            this.checkBox1.UseVisualStyleBackColor = true;
            // 
            // Form1
            // 
            this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
            this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
            this.ClientSize = new System.Drawing.Size(234, 86);
            this.Controls.Add(this.checkBox1);
            this.Controls.Add(this.textBox1);
            this.Name = "Form1";
            this.Text = "Form1";
            this.ResumeLayout(false);
            this.PerformLayout();
        }
        void textBox1_TextChanged(object sender, System.EventArgs e)
        {
            if (this.checkBox1.Checked)
                this.checkBox1.CheckState = CheckState.Unchecked;
            else
                this.checkBox1.CheckState = CheckState.Checked;
        }
        #endregion
        private System.Windows.Forms.TextBox textBox1;
        private System.Windows.Forms.CheckBox checkBox1;
    }
}
And:
namespace Test01
{
    public partial class Form1 : Form
    {
        public Form1()
        {
            InitializeComponent();
        }
    }
}
I get a windows with textbox("Text") and checkbox. When i focus on textbox and press CtrlA checkbox toggle state, because TextBox.TextChanged raised and textBox1_TextChanged executed. But, i can`t understand why TextChanged event raised on CtrlA?
I met the same problem, use this code below:
private void textBox1_TextChanged(Object sender, EventArgs e) 
{
    if (textBox1.SelectedText == textBox1.Text && textBox1.Text != "")
        return;
}
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