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Test cases, "when", "what", and "why"?

Being new to test based development, this question has been bugging me. How much is too much? What should be tested, how should it be tested, and why should it be tested? The examples given are in C# with NUnit, but I assume the question itself is language agnostic.

Here are two current examples of my own, tests on a generic list object (being tested with strings, the initialisation function adds three items {"Foo", "Bar", "Baz"}):

[Test]
public void CountChanging()
{
    Assert.That(_list.Count, Is.EqualTo(3));
    _list.Add("Qux");
    Assert.That(_list.Count, Is.EqualTo(4));
    _list[7] = "Quuuux";
    Assert.That(_list.Count, Is.EqualTo(8));
    _list.Remove("Quuuux");
    Assert.That(_list.Count, Is.EqualTo(7));
}

[Test]
public void ContainsItem()
{
    Assert.That(_list.Contains("Qux"), Is.EqualTo(false));
    _list.Add("Qux");
    Assert.That(_list.Contains("Qux"), Is.EqualTo(true));
    _list.Remove("Qux");
    Assert.That(_list.Contains("Qux"), Is.EqualTo(false));
}

The code is fairly self-commenting, so I won't go into what's happening, but is this sort of thing taking it too far? Add() and Remove() are tested seperately of course, so what level should I go to with these sorts of tests? Should I even have these sorts of tests?

like image 751
Matthew Scharley Avatar asked Oct 04 '08 06:10

Matthew Scharley


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What are test cases and what is their purpose?

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3 Answers

A few tips:

  1. Each testcase should only test one thing. That means that the structure of the testcase should be "setup", "execute", "assert". In your examples, you mix these phases. Try splitting your test-methods up. That makes it easier to see exactly what you are testing.

  2. Try giving your test-methods a name that describes what it is testing. I.e. the three testcases contained in your ContainsItem() becomes: containsReportsFalseIfTheItemHasNotBeenAdded(), containsReportsTrueIfTheItemHasBeenAdded(), containsReportsFalseIfTheItemHasBeenAddedThenRemoved(). I find that forcing myself to come up with a descriptive name like that helps me conceptualize what I have to test before I code the actual test.

  3. If you do TDD, you should write your test firsts and only add code to your implementation when you have a failing test. Even if you don't actually do this, it will give you an idea of how many tests are enough. Alternatively use a coverage tool. For a simple class like a container, you should aim for 100% coverage.

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Rasmus Faber Avatar answered Oct 26 '22 21:10

Rasmus Faber


I would say that what you're actually testing are equivalence classes. In my view, there is no difference between a adding to a list that has 3 items or 7 items. However, there is a difference between 0 items, 1 item and >1 items. I would probably have 3 tests each for Add/Remove methods for these cases initially.

Once bugs start coming in from QA/users, I would add each such bug report as a test case; see the bug reproduce by getting a red bar; fix the bug by getting a green bar. Each such 'bug-detecting' test is there to stay - it is my safety net (read: regression test) that even if I make this mistake again, I will have instant feedback.

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Yuval Avatar answered Oct 26 '22 21:10

Yuval


Think of your tests as a specification. If your system can break (or have material bugs) without your tests failing, then you don't have enough test coverage. If one single point of failure causes many tests to break, you probably have too much (or are too tightly coupled).

This is really hard to define in an objective way. I suppose I'd say err on the side of testing too much. Then when tests start to annoy you, those are the particular tests to refactor/repurpose (because they are too brittle, or test the wrong thing, and their failures aren't useful).

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James Baker Avatar answered Oct 26 '22 20:10

James Baker