I have a C program that prints some system statistics.
#include <sys/sysinfo.h>
#include <stdio.h>
int main() {
int days, hours, mins;
struct sysinfo sys_info;
if(sysinfo(&sys_info) != 0)
perror("sysinfo");
// Uptime
days = sys_info.uptime / 86400;
hours = (sys_info.uptime / 3600) - (days * 24);
mins = (sys_info.uptime / 60) - (days * 1440) - (hours * 60);
printf("Uptime: %ddays, %dhours, %dminutes, %ldseconds\n",
days, hours, mins, sys_info.uptime % 60);
// Load Averages for 1,5 and 15 minutes
printf("Load Avgs: 1min(%ld) 5min(%ld) 15min(%ld)\n",
sys_info.loads[0], sys_info.loads[1], sys_info.loads[2]);
printf("Total Ram: %lluk\tFree: %lluk\n",
sys_info.totalram *(unsigned long long)sys_info.mem_unit / 1024,
sys_info.freeram *(unsigned long long)sys_info.mem_unit/ 1024);
// Number of processes currently running.
printf("Number of processes: %d\n", sys_info.procs);
return 0;
}
My problem is that the load average values are different than /proc/loadavg
./a.out
Uptime: 1days, 4hours, 1minutes, 16seconds
Load Avgs: 1min(13248) 5min(14880) 15min(11840)
Total Ram: 2052956k Free: 188104k
Number of processes: 265
Why? I am printing 13248 but "top" or "cat /proc/loadavg" gives 0.24. What is the problem?
The call doesn't return the "wrong" values. Note that the type is integer, so it can't be intended to return the floating-point numbers printed by uptime.
See this thread for an investigation in how to interpret the returned values, and how to convert to the more familiar floats.
My guess (before reading the link) was that it's just represented as scaled up by 65,535 (216), and that seems to be what they found, too. So divide by 65536.0, or to be way cleaner (as pointed out in a comment) use the SI_LOAD_SHIFT constant and divide by (float)(1 << SI_LOAD_SHIFT)
.
If you love us? You can donate to us via Paypal or buy me a coffee so we can maintain and grow! Thank you!
Donate Us With