I've recently got the source-code on a application. When im trying to build the solution, I get an error in all parts where winnt.h
is included. The error codes differs a bit, but they always point to these lines in winnt.h:
typedef void *PVOID;
typedef void * POINTER_64 PVOID64;
and
struct {
DWORD crc;
BYTE rgbReserved[14];
} CRC;
So, what could be the cause of this? winnt.h is a standard header and has not been modified. Does it has something to do with me using VS 2010, or me using 64-bit windows? or is it some sort of configuration which is needed?
EDIT: Here's the exact error-codes:
1>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\winnt.h(290): error C2146: syntax error : missing ';' before identifier 'PVOID64'
1>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\winnt.h(290): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\winnt.h(8992): error C2146: syntax error : missing ';' before identifier 'Buffer'
1>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\winnt.h(8992): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\winnt.h(8992): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
1>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\winnt.h(11525): error C2059: syntax error : 'constant'
1>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\winnt.h(11525): error C2238: unexpected token(s) preceding ';'
1>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\winnt.h(11556): error C2059: syntax error : 'constant'
1>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\winnt.h(11556): error C2238: unexpected token(s) preceding ';'
You need to include windows.h
rather than winnt.h
. When you include windows.h
it will, in turn, include winnt.h
. You need to do it this way for the necessary macros to be in place that are needed to compile winnt.h
.
In this case, POINTER_64
is defined in BaseTsd.h
like this:
#define POINTER_64 __ptr64
But if you include winnt.h
before including windows.h
then POINTER_64
is not defined.
If you are using DirectX SDK, try changing the VC++ Directories for include and lib to be searched last.
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