I've used Tkinter to create a GUI with different menu options (a similar example is produced below). Each menu has different commands, which when clicked create a new frame. Now what is happening is if I switch to a different command, the new frame stacks below the current frame instead of replacing the old one.
I want to know what is the best way to move forward.
import Tkinter as tkinter
root = tkinter.Tk()
root.minsize(400,300)
welcome = tkinter.Frame(root).grid()
label = tkinter.Label(welcome, text="Welcome to my program").grid(row=0, column=3)
button = tkinter.Button(welcome,text="Exit",command=root.destroy).grid(row=3, column=1)
def newFrame():
newFrame = tkinter.Frame(root).grid()
newFrame_name = tkinter.Label(newFrame, text="This is another frame").grid()
menu = tkinter.Menu(root)
root.config(menu=menu)
main_menu = tkinter.Menu(menu)
menu.add_cascade(label="Main Menu", menu= main_menu)
main_menu.add_command(label="New Frame", command=newFrame)
main_menu.add_command(label="Another Frame", command=newFrame)
#menu.add_command(label="Exit", command=root.destroy, menu= filemenu)
root.mainloop()
Now if I switch between New Frame and Another Frame, the windows stack up, but I want one window to replace the other.
Any ideas? Thanks.
Here is a minimal example of one method I used recently; the key is in PythonGUI.show_frame, which moves the appropriate frame to the front for display.
import Tkinter as tk
class BaseFrame(tk.Frame):
"""An abstract base class for the frames that sit inside PythonGUI.
Args:
master (tk.Frame): The parent widget.
controller (PythonGUI): The controlling Tk object.
Attributes:
controller (PythonGUI): The controlling Tk object.
"""
def __init__(self, master, controller):
tk.Frame.__init__(self, master)
self.controller = controller
self.grid()
self.create_widgets()
def create_widgets(self):
"""Create the widgets for the frame."""
raise NotImplementedError
class ExecuteFrame(BaseFrame):
"""The application home page.
Attributes:
new_button (tk.Button): The button to switch to HomeFrame.
"""
def create_widgets(self):
"""Create the base widgets for the frame."""
self.new_button = tk.Button(self,
anchor=tk.W,
command=lambda: self.controller.show_frame(HomeFrame),
padx=5,
pady=5,
text="Home")
self.new_button.grid(padx=5, pady=5, sticky=tk.W+tk.E)
class HomeFrame(BaseFrame):
"""The application home page.
Attributes:
new_button (tk.Button): The button to switch to ExecuteFrame.
"""
def create_widgets(self):
"""Create the base widgets for the frame."""
self.new_button = tk.Button(self,
anchor=tk.W,
command=lambda: self.controller.show_frame(ExecuteFrame),
padx=5,
pady=5,
text="Execute")
self.new_button.grid(padx=5, pady=5, sticky=tk.W+tk.E)
class PythonGUI(tk.Tk):
"""The main window of the GUI.
Attributes:
container (tk.Frame): The frame container for the sub-frames.
frames (dict of tk.Frame): The available sub-frames.
"""
def __init__(self):
tk.Tk.__init__(self)
self.title("Python GUI")
self.create_widgets()
self.resizable(0, 0)
def create_widgets(self):
"""Create the widgets for the frame."""
# Frame Container
self.container = tk.Frame(self)
self.container.grid(row=0, column=0, sticky=tk.W+tk.E)
# Frames
self.frames = {}
for f in (HomeFrame, ExecuteFrame): # defined subclasses of BaseFrame
frame = f(self.container, self)
frame.grid(row=2, column=2, sticky=tk.NW+tk.SE)
self.frames[f] = frame
self.show_frame(HomeFrame)
def show_frame(self, cls):
"""Show the specified frame.
Args:
cls (tk.Frame): The class of the frame to show.
"""
self.frames[cls].tkraise()
if __name__ == "__main__":
app = PythonGUI()
app.mainloop()
exit()
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