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Swing Splash screen with progress bar

This is my splash screen code,

public class SplashScreen extends JWindow {

private static final long serialVersionUID = 1L;
private BorderLayout borderLayout = new BorderLayout();
private JLabel imageLabel = new JLabel();
private JProgressBar progressBar = new JProgressBar(0, 100);

public SplashScreen(ImageIcon imageIcon) {
    imageLabel.setIcon(imageIcon);
    setLayout(borderLayout);
    add(imageLabel, BorderLayout.CENTER);
    add(progressBar, BorderLayout.SOUTH);
    pack();
    setLocationRelativeTo(null);
}

public void showScreen() {
    SwingUtilities.invokeLater(new Runnable() {
        public void run() {
            setVisible(true);
        }
    });
}

public void close() {
    SwingUtilities.invokeLater(new Runnable() {
        public void run() {
            setVisible(false);
            dispose();
        }
    });
}

public void setProgress(final String message, final int progress) {
    SwingUtilities.invokeLater(new Runnable() {
        public void run() {
            progressBar.setValue(progress);
            if (message == null) {
                progressBar.setStringPainted(false);
            } else {
                progressBar.setStringPainted(true);
            }
            progressBar.setString("Loading " + message + "...");
        }
    });
}
}

From the main method I am invoking like this,

public static void main(String[] args) {

    SwingUtilities.invokeLater(new Runnable() {
        public void run() {
            try {
                UIManager.setLookAndFeel(UIManager
                        .getSystemLookAndFeelClassName());

                SplashScreen splashScreen = new SplashScreen(new ImageIcon("images/splash.jpg"));
                splashScreen.showScreen();

                AppFrame frame = new AppFrame(splashScreen);

            } catch (Exception e) {
                appLogger.error(e.getMessage(), e); 
            }
        }
    });
}

In the constructor of AppFrame I call, splashScreen.setProgress(msg, val) method to update the progress bar. But the splash is not showing. It is showing only at the end when the frame is displayed only for a fraction of second even though the load takes much long time. But if I put these three lines

SplashScreen splashScreen = new SplashScreen(new ImageIcon("images/splash.jpg"));
splashScreen.showScreen();
AppFrame frame = new AppFrame(splashScreen);

outside the invokeLater() the splash screen is shown and the progress bar updates nicely. I believe GUI updates should be in invokeLater. What could be the problem?

Btw, AppFrame loads various panels of my application.

Edit: A mock of my AppFrame is shown below.

public class AppFrame extends JFrame {

public AppFrame(SplashScreen splashScreen) {
    JPanel test = new JPanel();
    test.setLayout(new GridLayout(0, 10));

    splashScreen.setProgress("jlabel", 10);
    for(int i = 0; i < 10000; i++) {
        test.add(new JButton("Hi..." + i));
        splashScreen.setProgress("jbutton", (int)(i * 0.1));
    }
    add(new JScrollPane(test));
    setPreferredSize(new Dimension(800, 600));
    pack();
    setDefaultCloseOperation(JFrame.DISPOSE_ON_CLOSE);
    setLocationRelativeTo(null);
    splashScreen.setProgress("complete", 100);
    setVisible(true);
}
}
like image 267
Praveen Avatar asked Aug 13 '12 11:08

Praveen


2 Answers

Hmm take a look at this working sample I put together which uses the SplashScreen class (only uses a simple Timer and ActionListener to increase the ProgressBar's value until 100 and a frame is shown):

import java.awt.BorderLayout;
import java.awt.Container;
import java.awt.Font;
import java.awt.event.ActionListener;
import javax.swing.*;

public class SplashScreen extends JWindow {

    private static JProgressBar progressBar = new JProgressBar();
    private static SplashScreen splashScreen;
    private static int count = 1, TIMER_PAUSE = 25,PROGBAR_MAX=100;
    private static Timer progressBarTimer;
    ActionListener al = new ActionListener() {

        @Override
        public void actionPerformed(java.awt.event.ActionEvent evt) {
            progressBar.setValue(count);
            System.out.println(count);
            if (PROGBAR_MAX == count) {
                splashScreen.dispose();//dispose of splashscreen
                progressBarTimer.stop();//stop the timer
                createAndShowFrame();
            }
            count++;//increase counter

        }
    };

    public SplashScreen() {
        createSplash();
    }

    private void createSplash() {
        Container container = getContentPane();

        JPanel panel = new JPanel();
        panel.setBorder(new javax.swing.border.EtchedBorder());
        container.add(panel, BorderLayout.CENTER);

        JLabel label = new JLabel("Hello World!");
        label.setFont(new Font("Verdana", Font.BOLD, 14));
        panel.add(label);

        progressBar.setMaximum(PROGBAR_MAX);
        container.add(progressBar, BorderLayout.SOUTH);


        pack();
        setLocationRelativeTo(null);
        setVisible(true);

        startProgressBar();
    }

    private void startProgressBar() {
        progressBarTimer = new Timer(TIMER_PAUSE, al);
        progressBarTimer.start();
    }

    private void createAndShowFrame() {
        JFrame frame = new JFrame();
        frame.setSize(500, 500);
        frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
        frame.setVisible(true);
    }

    public static void main(String[] args) {
        SwingUtilities.invokeLater(new Runnable() {

            @Override
            public void run() {
                splashScreen = new SplashScreen();
            }
        });
    }
}
like image 196
David Kroukamp Avatar answered Oct 23 '22 13:10

David Kroukamp


An invokedLater is invoked from another invokeLater. The runnable will be executed only when the execution of the first one is finished.

You should modify the Splashscreen code like this :

...
private void runInEdt(final Runnable runnable) {
    if (SwingUtilities.isEventDispatchThread())
        runnable.run();
    else
        SwingUtilities.invokeLater(runnable);
}

public void showScreen() {
    runInEdt(new Runnable() {
        public void run() {
            setVisible(true);
        }
    });
}

public void close() {
    runInEdt(new Runnable() {
        public void run() {
            setVisible(false);
            dispose();
        }
    });
}

public void setProgress(final String message, final int progress) {
    runInEdt(new Runnable() {
        public void run() {
            progressBar.setValue(progress);
            if (message == null)
                progressBar.setStringPainted(false);
            else
                progressBar.setStringPainted(true);
            progressBar.setString("Loading " + message + "...");
        }
    });
}
like image 31
gontard Avatar answered Oct 23 '22 14:10

gontard