How to achieve reflection in Swift Language?
How can I instantiate a class
[[NSClassFromString(@"Foo") alloc] init];
You must put @objc(SwiftClassName)
above your swift class.
Like:
@objc(SubClass)
class SubClass: SuperClass {...}
This is the way I init derived UIViewController by class name
var className = "YourAppName.TestViewController"
let aClass = NSClassFromString(className) as! UIViewController.Type
let viewController = aClass()
More information is here
In iOS 9
var className = "YourAppName.TestViewController"
let aClass = NSClassFromString(className) as! UIViewController.Type
let viewController = aClass.init()
Less hacky solution here: https://stackoverflow.com/a/32265287/308315
Note that Swift classes are namespaced now so instead of "MyViewController" it'd be "AppName.MyViewController"
Deprecated since XCode6-beta 6/7
Solution developed using XCode6-beta 3
Thanks to the answer of Edwin Vermeer I was able to build something to instantiate Swift classes into an Obj-C class by doing this:
// swift file
// extend the NSObject class
extension NSObject {
// create a static method to get a swift class for a string name
class func swiftClassFromString(className: String) -> AnyClass! {
// get the project name
if var appName: String? = NSBundle.mainBundle().objectForInfoDictionaryKey("CFBundleName") as String? {
// generate the full name of your class (take a look into your "YourProject-swift.h" file)
let classStringName = "_TtC\(appName!.utf16count)\(appName)\(countElements(className))\(className)"
// return the class!
return NSClassFromString(classStringName)
}
return nil;
}
}
// obj-c file
#import "YourProject-Swift.h"
- (void)aMethod {
Class class = NSClassFromString(key);
if (!class)
class = [NSObject swiftClassFromString:(key)];
// do something with the class
}
EDIT
You can also do it in pure obj-c:
- (Class)swiftClassFromString:(NSString *)className {
NSString *appName = [[NSBundle mainBundle] objectForInfoDictionaryKey:@"CFBundleName"];
NSString *classStringName = [NSString stringWithFormat:@"_TtC%d%@%d%@", appName.length, appName, className.length, className];
return NSClassFromString(classStringName);
}
I hope this will help somebody !
UPDATE: Starting with beta 6 NSStringFromClass will return your bundle name plus class name separated by a dot. So it will be something like MyApp.MyClass
Swift classes will have a constructed internal name that is build up of the following parts:
So your class name will be something like _TtC5MyApp7MyClass
You can get this name as a string by executing:
var classString = NSStringFromClass(self.dynamicType)
Update In Swift 3 this has changed to:
var classString = NSStringFromClass(type(of: self))
Using that string, you can create an instance of your Swift class by executing:
var anyobjectype : AnyObject.Type = NSClassFromString(classString)
var nsobjectype : NSObject.Type = anyobjectype as NSObject.Type
var rec: AnyObject = nsobjectype()
It's almost the same
func NSClassFromString(_ aClassName: String!) -> AnyClass!
Check this doc:
https://developer.apple.com/library/prerelease/ios/documentation/Cocoa/Reference/Foundation/Miscellaneous/Foundation_Functions/#//apple_ref/c/func/NSClassFromString
I was able to instantiate an object dynamically
var clazz: NSObject.Type = TestObject.self
var instance : NSObject = clazz()
if let testObject = instance as? TestObject {
println("yes!")
}
I haven't found a way to create AnyClass
from a String
(without using Obj-C). I think they don't want you to do that because it basically breaks the type system.
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